[BSD] Shinigami Biographies

Shinigami

Administrator

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"I could not see beauty until I held hands with chaos in silence."

"A true master swordsman can perfectly wield their sword as extensions of their will, able to have enough force to cut through steel if they wished while retaining delicate precision and control enough to refrain from cutting even a piece of paper"

"Bring on the hardship. It’s preferred in a path of carnage."

"There are some things even I don't want to cut, but, I'll just ask you this, have you ever encountered a vicious animal that you can guarantee will never bite a person? I haven't."

“Fate is but a dying wish... Of a world that is beyond control. Like a single lotus flower, the future blossoms; upon its petals, two people shall be free.”

"Sometimes the world doesn't need another hero...sometimes what it needs is a monster."

"What is there to say about a primitive battle such as this? The weak will lose, and that's all there is to it."

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Character Name: Shoumetsu (Carnage) Takahiro (of great value)
Actual Age: 249
Physical Age: Adult in early 40's
Race: Soul Born
Birthday: March 29
Gender: Male
Height: 5'10
Weight: 190 lbs
Blood Type: O+

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Affiliation: Gotei 13/ Seireitei/ Soul Society/Rukongai 80 - South
Profession: Shinigami
Title: Seated Member
Position: Seated Member; 3rd Seat
Division: 11th
Previous Division: N/A
Partner(s): N/A
Previous Partner(s): N/A
Base of Operations: Seireitei/Soul Society

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Notable Features: Shoumetsu's body is covered with scars from his many battles, most notably the massive scar stretching from his left shoulder to his right hip, and another scar over his left eye. Besides that, he is quite often seen with a metal Dango skewer in his mouth, and those who stare into his eyes get more of the sense they are staring into the eyes of a beast than a man.

Personality: Shoumetsu usually maintains a laid-back and observant personality although he is a battle-loving individual. He doesn't care if people like him or hate him for what he does and he has a high level of confidence in himself, despite being flawed in various ways. It has been stated that he has a monstrous killing intent and that Shoumetsu is a born killer capable of showing no mercy during combat by his peers within Soul Society. Experiencing violence and deaths all around him almost daily, Shoumetsu didn't want to become a mindless killer like them and since then vowed to become Shinigami who only killed those who caused pain and suffering to those who didn't wish to fight. As a result of his upbringing, he grows excited in many ways to meet any new people he deems worthy of fighting or anyone with the potential to be a good fighter and entertain him in the future and will avoid killing them for them to grow to their full potential (to improve the pleasure of killing or fighting them later). He also has a habit of smiling during a fight, as this is his way of showing his respect to, particularly strong opponents. He is the type of person that tries to turn any activity he does into some method of learning or training exercise even if it’s something as simply delivering a message from one place to another, but he wholeheartedly believes that the best learning experience happens when your life's on the line. At certain times Shoumetsu can tend to display a high level of arrogance and twisted mindset but foremost he always has some control over his feelings never acting out in pure rashness. His former sensei speculated his madness roots from his secret obsession of trying to find a way to give Enshōjo real life outside the zanpakuto inner world after the tragic loss of his sister.

Relatives: Younger Sister (deceased)

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Reiryoku Level: Immense Spiritual Power
Shoumetsu is the literal definition of somebody raised by his environment and condition growing up that helped define a lot of key characteristics about who he is. He is somebody who got to where he is from his power alone because he was not born gifted besides his instincts of survival. He is a soul born who had nothing special that made him stand out like the other souls that lived within the rukongai district he grew up in. Born with average level reiryoku but instead of cursing his own weakness he always strives to overcome it. When Shoumetsu got taken in by his sensei who saw a boy with a chaotic storm growing inside him, helped him learn how to tame that darkness that existed inside of him. From meditation learning how to calm his mind he not only learned to tame his inner darkness but through the years of spiritual training that went aside with it; he learned how to unlock his dormant power within. He holds himself with the teachings of a true swordsman believing that one should never lose control over their emotions.

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Sensing Reiryoku: Master
The one thing Shoumetsu prized higher than his zanjutsu training was his ability to track and hunt. Whether it was something he had an affinity to learning or a result of his broken psyche closely related to a beast to cope and survive; hunting his prey is something he prioritized. Whatever the reason may be, Shoumetsu trained and honed it harder than he did with his zanjutsu training, finding this more important than mastering his zanjutsu with both fighting styles he uses doing a lot about responding and reading his opponents moves. His kendo instructor helped him realize what good is all his power and reflexes if he couldn't properly keep track of his adversary's movement, and defeated him in combat by masking his reiatsu. Even before Shoumetsu began his training within the academy to learn how to sense reiryoku he was skilled at tracking down people through normal means and even made a living out of it working for gangs in the rukongai to track down people of interest for them with many giving him nicknames like "hound of war". At least this is what he will tell those who ask why he prioritized his training in this over zanjutsu but the real reason was much simpler.

Shoumetsu is always on the for stronger opponents and enemies to fight to test his current power level against theirs either for his personal growth or to help them realize theirs for his amusement. A large majority of the time when people see him just meditating peacefully they are quite often mistaken wrong on what is going on in his head. During Shoumetsu time spent training he is constantly trying to feed his borderline addiction of seeking out strong people each time trying to expand it out further than last time. The moment he finds somebody of interest he tends to track them down for a while and closely analyze his newfound prey to engage them soon even if it leads to him being defeated, he takes all he learned from that encounter then finds a new target until he believes grew strong enough to defeat them. In some instances, this leads to Shoumetsu staying up countless nights without sleep doing nothing but trying to seek out prey for him to play with, and when he gets the chance to go to the world of the living he will find the highest building within the vicinity than try to detect as many spiritual presences he can in the hopes one of strong magnitude would appear. This relates to the same reason why the only high-level bakudo he bothered to learn was Bakudo #58 Kakushitsuijaku; a kido purpose for locating people. Outside of him trying to seek strong opponents a part of his dark nature he tries to keep hidden is how much he enjoys causing his opponents to despair, and tends to quench this hunger by allowing hollow to flee for their lives just so he can relish in hunting them down. Reflective of his zanpakuto nature, once he gets somebody within his sights he will eventually be drawn to them. Over the 100 years, Shoumetsu pushed the range of his spiritual sensing further, able to detect people reiraku over a much vast area. This is mainly attributed to him in between his other training sessions heading to 2nd division barracks to practice trying to detect the reiatsu presence of shinigami going and leaving through the area.

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Reiryoku Control: Mastered Control
Through intense training in the Kung Fu principles of "inner strength" Shoumetsu learned to calm his mind and gain a skilled amount to be able to control his reiryoku. Though he still has a lot to learn he knows how to properly harness and redirect his spiritual energy within himself, but when it comes to the act of releasing it as reiatsu it is a different story; he is still doing vigorous training with a lot of room for growth. As a result through his spiritual training Shoumetsu can easily redirect his spiritual energy through his body to enhance certain physical attributes though he mainly uses burst during his Zanjutsu attacks to create an enhanced variation of Hakkei that increases the destructive power behind his attacks. His skill with manipulating his reiryoku is greatly shown by being able to concentrate his spiritual energy through his blade, and refining it. After spending the time to study previous Captains and Kenpachi of the 11th division records he learned other ways on how to apply his reiryoku. His main use of reiryoku is using it to focus through his body to allow for him to catch blades without taking any damage and channeling his spiritual energy into the blade of his zanpakuto to make powerful energy waves. Dodging attacks from Shoumetsu is dangerous because he can send out a wave of his spiritual energy follow up after it, which can open them up to other strikes. Since developing his special fighting style he has learned a great deal about harnessing his inner spiritual energy and reiatsu that it has now become a core part of his fighting style allowing him to demonstrate an explosive amount of force within seconds going from relaxed to full-powered blows by performing a certain practice of breathing while constantly pushing how long he could fully exert his spiritual energy at maximum before falling victim to exhaustion.

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Reiatsu: Master
Shoumetsu continuously undergoes what some may consider ancient or forgotten by conducting his physical conditioning under waterfalls when he gets the chance to get used to the feel of pressure asserted on him while trying to fight. Understanding fully that one's blade is as sharp as his mind, he spends countless hours meditating and practicing control over his mind to always keep a calm mind in battle. While within the walls of the Seireitei he picked up a particular habit of trying to learn the locations of where people are training but chooses those with high reiatsu for best outcome just sitting in their reiatsu trying to see how long he can endure it or manage to resist it using his own. When neither is possible he is known to harass the unseated members in his squad to release their reiatsu around him while he conducts his training. By releasing his reiatsu outward then condensing it around his body he uses it as a way to slow his opponent’s movements down that is within the close quarters of him. Not only able to send it out as an energy wave but how to use his reiatsu to amplify the destructive power of his attacks similar to Kenpachi Zaraki by generating powerful shockwaves using his reiatsu focused on his blade combined with his sheer strength. After his training with his squadmates, Shoumetsu has learned to use his reiatsu to create compressed pulsating bubbles of pressure in locations within his vicinity producing vacuum pockets and miniature strong bursts of air to aid in certain techniques he calls the heartbeat of the universe. He can also project his reiatsu and killer intent out at his opponent to confuse them giving them a very vivid sensation that they just killed or severely wounded while he moves in for the real attack. Because Shoumetsu reiatsu can inflict physical damage and phantom pain onto his victim being hit with a strong projection by this still physically hurt them which can give the effect they were attacked from a different angle.

Reiatsu Colors: Shoumetsu’s spiritual energy is golden with an orange outline color that takes the shape of a woman with antlers silhouette, and lightning crackling around his body.
Reiatsu Effect(s): Phantom Pain/ Physical Damage
Reiatsu Type: Elemental-Electric

Despite Shoumetsu's violent nature and sometimes unorthodox way of thinking, his reiatsu gives off and reflects how he is internally most of the time, which is a wave of calmness often what he refers to as the calm before the storm. Even when he is exerting his spiritual pressure that calmness remains, eventually making them self-destructive by removing their fears from prolonged exposure. Killing Intent is simply the user exuding pure killing intention, and having it affect their opponent, themselves, and others around them, up to the point of paralyzing them with fear. When the killing intent is particularly strong, it can even give the victim visions of their own gruesome death. Through mental training Shoumetsu learned how to use his monstrous killing intent, sending it outwards at will make it feel like they are drowning in quicksand accompanied by experiencing phantom pain. In the same sense, he can control his killing intent by completely suppressing it, to prevent his opponent from discovering it, thus hiding one's motives and preventing one from being tracked by such emotions.

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Zanjutsu Level: Master Swordsman




Shoumetsu has become very adept at the use of his dual kodachi fighting with the gracefulness of Chinese Kenpo that once he manages to get close within his opponents' space he moves around the battlefield in a deadly dance. When on the offensive his fluid motions are much more fierce dance employing flurry of rapid strikes with feints that can come off unorthodox to the untrained eye, but at the much closer examination with his training of inner strength every slash he makes is precise and controlled power in it with very little of his movements wasted. On the other hand when he is fighting more defensively and balanced with the fighting style revolving around using his own opponents' strength against them, redirection, and counterattacks while keeping the flowing graceful movement of Chinese Kenpo. He can perform a powerful flying slash that cuts down a person along with the building despite the short range of the blade, a further testament to his improved skills in swordsmanship. Over his 100 years of training with Hiroka, Jin, and Izanagi he made it a personal goal of his to master the art of the sword and that's exactly what he did. He has taken his zanjutsu to an entire new extent practicing with multiple types of weapons but holding his swords peculiarly and uniquely. More often than employing his hands, Shoumetsu would wield his blades in and between various parts of his body. As strange as it seems, he is extremely skilled with these blades and this fighting style which he adopted. The most dangerous aspect of this style is the unpredictability of his movements, easily catching his opponents by surprise. He can spin like a buzz-saw, or else employ a series of unrelenting attacks switching the locations as well as the blades with which he attacks, leaving no openings. This on top of his proficiency with his artificial limbs grant Shoumetsu dangerous swordsmanship like no other, and able to easily weave or combine hakuda and zanjutsu effortlessly into the mix. Shoumetsu wishes for nothing more than to become the fastest blade in all of Soul Society so tirelessly hone his mastery over battojutsu and Iaido Jutsu until this dream is achieved and isn't afraid to cut anybody down in the process who tries to ruin his dreams.

Shoumetsu is a master of Iai (居合 meaning "Mental Presence and Immediate Reaction"), a style of swordsmanship that emphasizes drawing, striking the enemy, and re-sheathing the sword as a single coherent motion. Everything is to be performed extremely swiftly. Rooted in the concept of ichi no tachi, or to strike in a single blow, practitioners of this style use a combination of immense speed and agility, battōjutsu, and acquired, observation-based pseudo-clairvoyance that permits a practitioner to anticipate an opponent's movements. Both offensive and defensive maneuvers are executed with minimal movement to increase a practitioner's ability to counter-attack and conserve energy. As such, made with efficiency and spareness of exertion in the face of warfare scale battles yet with powerful and coordinated movements to easily fell threats in long and undetermined periods of time. The style commonly has the user keep one hand on the sheath at all times and stresses two-step attacks to ensure that the practitioner is never off guard while executing said attacks and allows the user to use the sheath as a shield to block attacks. Practitioners are also trained in honing their senses and to recognize movement, as well as to react in kind with their opponent's emotional disposition to efficiently fend them off accurately, a process in short that utilizes two minds at work in unison with his zanpakuto spirit. During his rigorous training, Shoumetsu learned to control his body at will, letting him perform various feats such as his sense, turning off his color acuity to augment his motion perception, and control the amount of energy used in each of his muscles. He can use his great insight to analyze and steal his opponent's techniques, then he improves by using his swordsmanship. He can grasp most styles or techniques after a minute to surpass them, it isn't limited to sword styles, but it applies to others.

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Deerhorn knives are especially associated with the soft style Chinese martial art Baguazhang, which is known for its diverse weaponry. His fighting style within Shikai remains closely the same when fighting with his kodachi, however, his constant awareness of his environment starts to show. He is extremely perceptive, able to quickly recognize the patterns and mistakes that his opponents make, which gives him an edge. In battle, while his preference is to concoct strategies based on the deduction of his opponents' fighting abilities and style, his natural battle instincts are also highly tuned. He is capable of slashing another person's head off in just an instant, relying only on impulse. He utilizes Hakkei more in his Shikai, building up momentum with every attack while using this constant state of movement to magnetize objects quickly with sleight of hand tricks to misdirect his opponent. Shoumetsu does not go out of his way to broadcast his zanpakuto's abilities. Instead, he uses it only to make very subtle changes of movement for his own weapons and his opponent's weapon to affect the course of a battle. This sometimes can give him the psychological edge of appearing to be invincible in the eyes of most people. In his Bankai despite his increased control over magnetism Shoumetsu will try to use it with magnetic style swordsmanship preferring to kill or defeat his opponent with his own hands and not some ability.

Known Techniques:
Hozuri
Onibi
Senmaioroshi
Agitowari
Ryodan
Hitotsume: Nadegiri

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Hohō Level: Shunpo Practitioner
With Chinese Kenpo being the base from which a lot of his fighting styles and techniques are derived, he didn't put much training in Shunpo, but physical conditioning. Undergoing extreme training with his former Sensei from the Rukongai District who taught him most of what he knew, and only honed in those skills more within Shinō Academy. Shoumetsu's talent relies on his reflexes and burst of speed to counter. Though what he lacks in Shunpo he makes up for with his own physical attributes relying on his leg strength and if needed spiritual energy to contend with users of Shunpo. Through sheer strength his natural acceleration more than made up for his lack of Shunpo, allowing him to move fast enough to instantly close a huge gap of space between him and his opponent, and even seemingly disappear. Because Shoumetsu doesn’t rely on Shunpo to achieve high-speed movements his use of Shikuchi provides him a unique unorthodox style of fighting that is not present amongst other shinigami. It doesn’t just allow for him to move at high speeds to avoid attacks but to attack at higher speeds and with greater power. The principle of this move was to kick off the ground at least ten times in the blink of an eye. By kicking the air Shoumetsu can propel himself through the air with tremendous force and easily change his path at the last minute by creating a reishi platform to kick off. When using both his arms and legs to accelerate himself at greater speeds creating sonic booms behind him, and is capable of keeping pace with skilled Shunpo users. With both, his zanpakuto geared for close combat he learned to utilize his speed in a strategic way that allows for him to perform a burst of high-speed movement in a single moment to slip into his opponents’ space or attacks then take advantage of the moment within seconds. With his natural speed already impressive Shoumetsu still felt there was room for improvement so trained to learn the basics of Shunpo, however, he still relies on shukuchi and only uses Shunpo for sudden bursts of speed or movement.

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Hakuda Level: Expert Hakuda Combatant
Shoumetsu, former Sensei, has taught him various types of Chinese Kenpo, although mostly learned the soft forms of Kenpo: Baguazhang and Taichi. Because of this, he has grasped the Kung Fu principles of "Inner Strength", which he uses with Hakkei to cause internal damage to his opponents. Because of the nature of his zanpakuto both in Shikai and its sealed state revolving around being in his opponent’s space in close quarters combat he honed his ability to handle himself with hakuda and martial arts already knows equally as important. This allows him to easily transition to zanjutsu and hakuda in a very fluid way though his skill within zanjutsu is more refined than hakuda, he is still able to handle his own when not wielding his zanpakuto. To this extent whenever Shoumetsu does engage in a fight or battle he will try to refrain from drawing his zanpakuto as long as possible to improve within Hakuda unless the situation calls for him to go all out from the very start. Although over the hundred years of physical conditioning he did with the new and improved 11th division barracks, Shoumetsu became a stronger unarmed combatant knowing times it is not always optimal to use his zanjutsu, and since the awakening of his Bankai, he had to adapt to changing up how he fought while it's active. Relying heavily on his physical prowess for everything he does he endured through training most wouldn't even dream of putting their bodies through, but doing so helped him achieve an immense degree of strength. With a single strike, he can send his opponents flying through buildings, or attack with such ferocity to perform feats like kicking with such lethal force it can cut his target and punch his fist through the opponent's chest. Still compared to Zanjutsu and Kido, Hakuda is the least trained of the three but never gives up on trying to improve his fighting prowess in it.

Known Techniques:
Taketonbo
Raiōken
Kagamibiraki
Tesshō
Ikkotsu


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Kido Skill Level: Kidō Expert
Unlike most of those in the 11th squad, Shoumetsu did take interest in kido, although instead of trying to learn multiple he focused all his kido training solely on a few specific ones. At the current moment, he harbors zero interest in learning other types of kido unless it serves as some purpose to help him track down his prey or compliment his zanjutsu skills. Because he put his focus only on a few kido he can use the low hado with the potency of mastery spells. Seeing the benefits that kido can provide firsthand by two Captains in the togabito fight, he returned to the academy to learn a couple more kido to add to his repertoire. The other benefit of learning and focusing his attention only a select few kido is he managed to skillfully perform the three incantation classes with them too as well: Eishōhaki (詠唱破棄, Incantation Abandonment; Viz "Destruction Chant"), Nijū Eishō (二重詠唱, Twofold Incantation; Viz "Double Destruction Chant"), and Kōjutsu Eishō (後述詠唱, Spoken-After Incantation). However, his main interest in kido is channeling the raw destructive power of kido through his zanpakuto to severely enhance the cutting power of his attacks with the goal clear in mind to be able to slice through anything in his way.

Known Spells:

Bakudo
Sentan Hakuja, Bakudo #37 Tsuriboshi, Bakudo #58 Kakushitsuijaku, Bakudo #63 Sajo Sabaku

Hado & Barriers
Hado #4 Byakurai
Hado #7 Tsuruzi Raiden, Hado #12 Fushibi, Hado #32 Okasen, Hado #54 Haen, Hado #63 Raikoho, Hado #78 Zangerin, Hado Hyoga Seiran, Chocolate Bar Slider

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Skills and Abilities

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Culinary Expertise: Self-taught since childhood Shoumetsu is an exceptional culinary artist of great skill, possessing immense knowledge and the capability of preparing almost any kind of delicious food with a strong sense of the aesthetics of cooking. He cooks with amazing speed and dexterity, particularly in his use of knives. His sense of taste is also not lacking. Often, he can deduce the qualities of aspects (i.e. ingredients, and method of cooking and preparations) involved in a prepared dish in a very short period.

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Sleight of Hand Expert: Due to Shoumetsu upbringing on the streets of Rukongai, he learned to do what he needed to survive and care for his sister, learning pickpocketing skills, and a little bit of sleight of hand tricks. It is because of this dexterity he wields his weapons with a great amount of skill easily able to juggle blades in different hands and pull feints that can end upshifted into actual powerful attacks. This is done by knowing how to shift his weight into attacks using his hakkei to give them explosive power in his strike. Shoumetsu learned to turn everything he learned in his life into something that can be applied to his fighting style for very unpredictable yet dangerous techniques. He also uses deceptive tactics in his daily life and battles to trick his opponents into pulling fast maneuvers on them.

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Musou (Thoughtless): Since Shoumetsu was a child it has been survival of the strongest mentality for him, and even upon meeting his Sensei Nanashi within the Rukongai who taught him how to survive his training has been abnormal to give him high pain tolerance. One of his daily training regimens was a much harsher version Shaolin monks use of continuously subjecting themselves to pain. where he had his bones constantly cleanly broken to teach how not to allow pain to become a weakness and so each time they healed became stronger. Now whenever somebody is capable of experiencing pain, he sees that as a testament of their strength and enters a nearly frenzied state seeing who can inflict the most pain on the other. In this state his spiritual power gradually keeps increasing the more pain he suffers, or until one of them falls defeated. In battle, Shoumetsu's combat prowess and capabilities are greatly increased as his inhibitions are loosened from his moral considerations, but this in turn also spurs him to access more pragmatic primal instincts, and even vicious tactics, including unrestrained and maiming blows at his greatest might without discrimination. He is capable of getting stronger through his damage intake channeling that pain into a source of power. This is because of his will to continue to fight regardless of what happens. Instead of succumbing to the damage he receives, Shoumetsu gets an increase in his physical attributes refusing to admit defeat with an indomitable will. By completely suppressing his emotional reactions one can enter into Ultimate Musuo making his mind become hollow with absolutely no sense of drive, hatred, anger, fighting spirit, animosity, or even bloodlust despite being in mid-battle against an opponent. In this state, Shoumetsu has perfect control over his actions with each one performed at its complete potential and doesn’t concern himself with thoughts of ally and foe just killing whatever gets in his way.

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Immense Strength, Durability/Endurance & Reflexes: He possesses superhuman physical strength and frequently spends his time at 11th lifting incredibly large and heavyweights to keep growing stronger. With the modifications made to their barracks spending over 100 years training in a building completely weighted, Shoumetsu felt even still that wasn’t enough. This further led him to go to extreme measures getting a special weight sealing device made by the 12th division while magnetizing all his weights with Shikai to be repealed in whatever direction he wanted to go. When given the chance he performed these intense regiments under the spiritual pressure of Jinnosuke and Hiroka. His strength plays a large role in his abilities as a swordsman, as his strikes possess a great amount of power and range in their cutting ability as well as create a powerful shock wave with a single slash. Thanks to his strength, Shoumetsu is capable of clashing equally with superhumanly large and powerful opponents and can send normal opponents flying away with ease. Through amassing all of his bodies' vigor and stamina as well as ignoring his natural survival instincts, he can bring out his full power, lasting months in battle not suffering any debilitation despite having multiple wounds in his body and rarely any signs of pain (much like a berserker). Another testament to his strength is his ability to catch an opponent's attack with his bare hands without suffering any damage and ram them through multiple buildings. This drive to become even stronger doesn’t just stem from his own natural desire, but after experiencing firsthand the immeasurable might of the Captain Commander one-shot the togabito. Shoumetsu spent a large amount of his time trying to emulate that very punch down to its speed, precision, and power; all in hopes to use that very same strength to knock its original user on his ass. He possesses sharp intuition towards incoming danger, using tremendously quick reflexes to make last-second evasions to immediately counter after. With his fighting styles both heavily using counter techniques, Shoumetsu constantly put his life on the line in combat training and actual combat to enhance his sense of awareness. Even when his eyes struggle to keep up with people who move faster than him he honed himself to react instinctively to attack reflex without having to judge or react; as such, he will attack anyone he thinks is the enemy, regardless of whether or not he knows they are the enemy. With continued use of this ability, Shoumetsu's speed increases, as does his ability to counter and dodge.

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Hakkei (脂肪強, roughly translated as "explosive/raw power"). The purpose of Hakkei is to allow the fighter to use their energy explosively with the least amount of actual physical movement possible. In essence, it is the "strike without striking" causing the muscles within the body to generate the energy and deliver the force of the attack without actually carrying out the attack. That energy then penetrates deep inside the body resulting in damage to the internal organs but leaving the surface untouched. In doing so, the user can attack with immense force even if he is extremely limited in space, allowing him to attack with great strength no matter the situation. This is the fundamental technique Shoumetsu uses a large majority of his hakuda and zanjutsu fighting style. Since childhood, he spent his time doing physical conditioning, and upon the training of his Sensei Nanashi he was ordered to punch stone, and metallic structures inches away from it until either he was able to destroy or leave a deep dent into it. Once, joining the Seireitei gained greater insight into spiritual power on how it can be used for different uses to weave that knowledge to enhance his use of Hakkei.

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Sword Techniques

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Shin Battō Ryu: Kōshi Ken (True Unsheathed Blade Style: Photon Sword) - Another technique he developed with the use of his spiritual power control which allows him to focus his energy around his blade, then refines it into one centimeter in width making it paper-thin. This makes it barely noticeable or undetectable while giving the blade an extra 2 inches of reach which could make barely evading fatal, and enhancing his weapon's sharpness, or could extend the spiritual blade to the length of a katana (70 cm) though it becomes more visible. Since gaining a better understanding of kido after his hundred years of training, his technique evolved into the next stage. The power of the sword varies with Shoumetsu's will: the more energy he puts into the sword, the sharper and sturdier it gets imbued with pure kido, and because of this it makes casting kido from the blade much easier and his energy wave attacks far stronger.

Daini: Onigaeshi (The Second: Demon Return): Shoumetsu performs a forward slash with his entire sword down to his opponent with the might of his entire body similar to the Zanjutsu technique Ryodan. Even if it was dodged, he can retrace his steps with another swing flying from the target's blind spot. The first slash increases the destructive power of this slash thanks to the previous movement and by pushing the sword's hilt with his right hand. The immense force of the enhanced slash cuts the air in front of it and creates a powerful vacuum in its wake as the deflected air rushes back into place.

Daisan: Kamikaze (The Third: Divine Wind): He swings his blade to launch an invisible flying slash able to cut everything in its path, making for an extremely strong, far-reaching slice. When used with both kodachi it doubles its destructive power by combining two compressed air-blades into one. His sword strikes are executed with tremendous power, able to easily create immensely powerful compressed air slashes with a massive range. This attack can be enhanced in destructive power by focusing his reiatsu inward into a compact bubble around himself that surrounds him in a pocket of air as the very atmosphere is projected through their sword to create a powerful shockwave hurling at his opponent with cutting force. Gentle and warm, but frightening.

Shirahadori - A defensive move in which the user grasps or catches an enemy's blade with his bare hands, Shirahadori is a difficult and acquired skill, but is also the only move shared between all five hundred schools of kenjutsu.

Onmyō Kōsa: (陰陽交叉, Yin Yang Crossing) Shoumetsu blocks an enemy striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through. It can slice even the toughest of shields, including those with hardened exterior using brute strength, and even in some cases an opponent's Zanpakuto.

Kaiten Kenbu: (回天剣舞, Revolving Heaven Sword Dance) It involves Shoumetsu rapidly spinning around three times, while holding the kodachi backhand, to slash the opponent thrice in an instant.

Kaiten Kenbu Rokuren: ("The Dance Of The Wheeling Sword Six Successions") The attack involves Shoumetsu gripping his kodachi backhand, then slashing the opponent six times in rapid succession, from both sides (it relies on confusing the opponent on the direction from which each subsequent strike is going to come). It's basically Kaiten Kenbu but done with two kodachi, the key difference being that the unpredictability of where it strikes first puts the opponent at a disadvantage.

Iai Sanmai Oroshi: (Iai: Three-Piece Filleting): He cuts the target into three pieces with one swing. The true power of this technique is in a single instant Shoumetsu performs Hitotsume: Nadegiri at high-speed with all three of the attacks retaining full power. When performing this technique in tandem with his prosthetic arms he can use a six-fold variation utilizing both his kodachi or two swords.

Narukumi: Shidensen (Rumbling God: Purple Lightning Flash) is one of Shoumetsu's signature techniques where he focuses his enhanced hakkei and speed into one singular explosive action. He starts this technique in the Iai stance walking toward his opponent and requires for him to be within close range to execute. Entering into Musuo Shoumetsu suppressing his physical and emotional blocks. If one can grasp the ultimate Musuo, then they become able to use pure power without being influenced by things like emotions. Thus increasing one's power in every way, allowing one to use their true strength. The process requires one to get into the right Musuo state and then maintain that state as much as they can, in other words in the Musuo state one's senses are heightened to an unbelievable level. He then delivers an incessant barrage of slashes from different angles to overwhelm his opponent at blinding speeds in a circular pattern. He unleashes them at such fast speeds that countless afterimages are created. Once his technique is performed he will keep cutting down enemies faster than his thoughts and react faster than his conscious mind until his perceived threat is killed.

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Movement Techniques

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Shukuchi: In modern Japanese martial arts, shukuchi refers to a sudden movement into an enemy's maai (space) or blind spot to attack.

Kouho Haiho: This technique, also known as the stepping method, is derived from Baguazhang. When the toes come together it is called Kouho, and when they pivot out it is called Haiho. The key to this technique is how the user moves their feet, now that the user steps forward with the right foot they can put all their weight on it, and that leaves the left foot free, allowing them to pivot away to the other side of the opponent. The user leaves their upper body in place until the very last moment, and by pivoting away, the user can easily avoid their opponent's attacks. Once mastered, this technique can be used to catch their opponents off guard and knock them onto the ground before they can react.

Mudwading Step: The user surrounds their opponent in all directions by moving very fast, trapping their opponents in a circular area.

Ryūsui no Ugoki (流水の動き, Move of Flowing Water): This is a moving technique where he moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion & continuously changing speed.

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Dance of the Takemikazuchi
A war dance that only he can perform. By dancing to the rhythm of the world, Shoumetsu can attack his opponent with far greater speed and power while confusing them. Its unpredictable rhythm allows Shoumetsu to continuously attack his opponent with multi-hit attacks while his opponent is under the impression of being attacked by many, many enemies all at once. Through his vigorous training throughout the hundred years of training to get a better understanding of his Zanpakuto Shoumetsu learned to become sensitive to detecting the natural ley lines of worlds and synchronizes his body with it by entering into a trance. Once he manages to synchronize with this natural force, he uses his reiatsu in a unique way that enhances his skill in zanjutsu by condensing his reiatsu around his Zanpakuto in rhythm with his breathing creating a fluctuating vacuum bubble of pressure which allows for even faster unsheathing and sheathing at blinding speeds for his Iaido techniques. Shoumetsu describes this utilization of his reiatsu as the “heartbeat” of the universe and has mastered his fighting style to the point he can now use it with his Zanpakuto both in Shikai and Bankai form. Dance of the Takemikazuchi blends all of the shinigami teachings into one unique fighting style that grants Shoumetsu the capabilities to easily weave them into each other making powerful yet swift attacks in rapid succession from any angle he can pull off.

Ikazuchi Kata: Sanzen Sekai (雷電型 Form of Thunder and Lightning: Three Thousand Worlds): is one of Shoumetsu strongest zanjutsu techniques in his arsenal revolving around faster dance tempo rhythm. Most, if not all, known techniques and forms involve utilizing blinding speeds to close in with swift and insanely fast movements to overwhelm the opponent instantly. The movements of this dance focus on channeling strength into his legs and maximizing the output of every single muscle and blood vessel in them. The moment he unsheathes his blade(s) Shoumetsu performs an Iaido advanced variation of Senmaioroshi doing 100 quick sword slashes within a second, leaving his opponents in pieces. He primarily uses this technique while dashing past the opponent, but has also shown a stationary version in which he slashes everything around himself. When combined with his technique Daisan: Kamikaze for a long-range version he creates countless streams of compressed air at his opponents that cut until nothing remains and every trace of the body is erased. When his restraints are removed using his prosthetic arms he can double the number of slashes performed, and in Bankai is only when he can do 1000 or more depending on how many blades he creates on his body.

Kamui Kata: Daibutsu Giri (Form of Divine Majesty: Great Buddha Cutter): is the strongest technique he is capable of performing and is considered the pinnacle of his skills as a swordsman. The first step required for him to perform this technique is entering into the ultimate state of Musuo where his thoughts and actions are turned into a blank slate concentrated on complete eradication of anything he perceives as a threat. Shoumetsu focuses all his energy and strength on this one single powerful attack. The true power of this attack is it combines Hitotsume: Nadegiri, Agitowari, Shin Battō Ryu: Kōshi Ken, Ryodan, and Daini: Onigaeshi strengths for a devastating attack. This attack can be done with a sheathed or drawn sword initiated with Shoumetsu slashing vertically upwards with blinding speed, and immediately following it with Ryodan either overkilling or following up the attack cutting down on his target with tremendous amounts of power. The shockwave created demolishes a large radius of his surroundings and the slash itself leaves behind a huge crater in its wake slicing through anything in its path. After performing this technique it leaves Shoumetsu feeling extremely exhausted, and depending on his condition like his entire body hurts just to move.

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Equipment

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Denreishinki

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Katana & Serrated Katana
Zajiku
Explosive Bands:
He wears two bands on his arms that possess explosive properties. By removing them, he can use them to produce blinding explosions that expel a large amount of smoke

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He carries a sake gourd with him worn around his neck believing sweets and a fine kill is always most enjoyable with good sake. The gourd is decorated in brown lacquer carved in relief to reveal layers of lighter brown and green lacquer beneath and with an all-over design of insects on flowers and leaves and roundels of geometric, wave, and cloud patterns, interior red lacquer, Guri lacquer stopper with red silk cord. 8½in. (21.6cm.) high. A Reiatsu bell is attached to the sake gourd silk cord.

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Inventions:

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Artificial Arms: Attached to his back, Shoumetsu has two long, artificial arms that can be elongated and manipulated with great dexterity, seemingly using just thought alone. Despite their appearance, each arm possesses a considerable amount of physical strength, being able to bear the weight of a fully-grown Shinigami and apply crushing force to his victims solely designed for combat. The two arms are capable of splitting apart to create four in total, all made from a lightweight but highly durable steel alloy that can withstand intense heat. The six fingers on the two of them contain clawed tips made from Sekkiseki (殺気石, Spirit Reducing Stone; Viz "Lethal Presence Rock") with the property to weaken targets impaled or disrupt the flow of reiryoku to the grappled body part.

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A specially woven Shihakusho made from the fibers of the togabito hell garments provides the same protection from the flames of hell as it does them, but with its same added drawback of hindering his power. Through his personal modifications, the back of his outfit is designed with four flexible cloth tails made from steel wire alloy woven with carbon nanofibers to use as the cloth for his kido Sentan Hakuja.

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A special set of high-density weights he always wears even into a battle that cuts his speed and strength in half as long as he continues to wear them. These are designed not only to help strengthen his body but are also to increase his spirit energy reserves; a bearer of these cuffs needs to actively cycle spirit energy throughout their entire body to simply move, let alone fight. These cuffs are worn on his ankles. Places reiryoku at Great Spiritual Power and physical power at enhanced.

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Zanpakuto Name: Enshōjo (lit. fate hindering woman)
Zanpakuto Appearance: Enshōjo in its sealed state Shoumetsu zanpakuto is a pair of dual kodachi, a sword that is described to act as a shield because it's lightweight makes it easy to block with. When in their saya, they appear to be part of a single sheathed sword, one blade appearing to be the hilt, while the second blade is stationed opposite the first and blends in with the saya itself, giving it the impression of being a nodachi. The blades of both kodachi are 28.5 cm and Shoumetsu typically wears it like a typical nodachi across his back with a chain strap that is connected to the actual sheath where both weapons are housed. On some occasions, he tends to just carry it around in his hands casually but always puts on the ruse that it's a nodachi until he draws the blade(s). For the hundred years, he no longer uses the nodachi saya for its deception but instead wears both kodachi in separate sheathes on his hip.

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Zanpakuto Spirit: Enshojo appears to be a young beautiful woman with deer ears and antlers constantly releasing an electrical discharge. She wears a dual-colored kimono in black and white with a fur collar decorated with designs of lightning along with it. Enshojo and Shoumetsu have a unique relationship with each other where they have more of a yin-yang mentality. However, Enshojo tends to act more like the elder, constantly scolding him for misuse of her, pointing out his weaknesses in a harsh manner, like not harnessing her power properly when he loses in fights or ends up sustaining a lot of damage but always caring for his growth. On the other hand, Shoumetsu treats her like a fragile woman knowing it gets under her skin and often gets them in a small fight with one another. When people are killed by her blade she treats it like a euphoria rush encouraging for the bloodshed of their enemies wanting to savor the battle and never-ending it quickly if it could be helped.

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Inner World: Enshojo Zanpakuto's inner world takes the appearance of terrain full of rocky spires, that take a multitude of shapes. The ground is constantly covered in a light fog and the trees in the terrain all lack leaves and are made out of various metals from gold, mercury, and iron. Each of the trees gives off a crackling electric discharge keeping the entire atmosphere feeling magnetized constantly switching from being drawn downwards into the ground or repelled into the air. Shoumetsu believes that Enshojo can stop this but when asked about it she only chuckles or ask why he is nagging so much about it, and mocking if he is too weak to handle it.

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Release Phrase: "Dance in the madness"

Shikai: Upon activation both of the kodachi emits a bright electrical discharge turning into a pair of deer horn daggers. The deer horn dagger takes the form of two crescent-shaped blades crossing. The handle is located in the middle of the inner crescent and covered in a white spiritual ribbon on one; and black on the other, while the rest of the weapon is black and thick with thin white edges. One advantage of the Deer Horn Knives in comparison to a longer weapon is that seeming the deer horn knives are direct appendages of the hand they can be moved with great speed and precision, and along with their ease of concealment, can easily be used to catch their opponent off guard. Furthermore, Shoumetsu can use these weapons to deviate enemy attacks, allowing him to close the distance between himself and his enemy in a flash and attack them instantly. Its size is 12 in. x 8.0 in.

Shikai Special Ability: Enshōjo's special ability allows for Shoumetsu to manipulate and control electromagnetism. By making physical contact either with his Zanpakuto, or other objects magnetized he can create a static cling discharge that magnetizes the person. The magnetism increases in strength over time and is passed onto whatever and whoever they come into contact with, causing those objects to be attracted to them (regardless of if they are metallic or not) due to his spiritual energy works exactly like electrons and protons, altering subtly the way the enemy's works - thus making their body into a magnet. This ensures the user’s attacks are almost always assured to hit as their fists become naturally attracted and drawn towards the opponent. Once something has become magnetized, Shoumetsu can choose to change the polarities at will either repelling or attracting opposite magnetic poles, making it difficult to predict and versatile. His knowledge and understanding of science combined with his creative and dynamic mind allowed him to take his enemies by surprise, inventing his way around the limits of his powers on the fly.

Jibashi (Electromagnetic Murder)
Shoumetsu can release powerful blasts or bursts of electromagnetic energy from his Zanpakuto he uses to pull or push targets away. When using it as a blast (can be focused into a stream of energy) to hit a target it deals a powerful shock to his target that leaves a lingering static discharge on them. The purpose of the lingering static discharge is to adhere his target to the first surface they come in contact with which can vary from a short duration to a longer one. The strength and duration of the static cling adhesive effect are determined by how strong the magnetic field they have on them, and the surface. When Shoumetsu is serious he can use his zanpakuto to channel electromagnetic current through his arm(s) turning himself into a rail gun, and fire objects out with accuracy at the speed of sound. In his hands, he can virtually turn anything into a weapon by firing electrically charged projectiles with a deadly amount of velocity and force behind them if strong enough electromagnetic force is charged up.

Aianmeiden Sutanpīdo (Iron Maiden's Stampede)
Shoumetsu generates an electromagnetic field that rapidly expands out in a 50-foot radius sphere within seconds magnetizing everything it sweeps through on the surface and underground. The static energy enveloping the movable items takes the shape of deer of various sizes depending on the object giving it the appearance of charging/stampeding at the designated target location. This causes them to all come rushing in from multiple directions to bombard with a strong force and ultimately crush/impaling them in the process. Each object that hits the target increases the magnetic field for all others causing them to accelerate making each subsequent one more dangerous than the next. The electromagnetic field can also act as a barrier providing defense in the process that repels physical attacks away while magnetizing them, and clashing with energy attacks.

Gaia no Rensa Kyōkai (Gaia's Chained Boundary)
Once Shoumetsu manages to magnetize a person(s) reiryoku he can create electromagnetic energy compressed into a large orb (size of a basketball) with a strong magnetic pull that only attracts one's spiritual power. Those who are trapped by the magnetic boundary, are unable to leave the location they currently are in, and not able to travel no more than 10 yards away from the focal point center. For somebody who enjoys watching his prey attempt to escape and run from him, this is his technique of choice. The true power is hidden in this technique in that it uses the electromagnetic field of the world to keep it sustained and can be increased in strength by using his technique Jibashi by sending electromagnetic energy into it.

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Bankai: Enshojo Kaminari-kei (Fate-Hindering Woman, Thunder Prison)

Bankai Special Ability: Upon his Bankai release, Enshojo Kaminari-kei sends out an electromagnetic wave expanding outwards in a hundred-yard radius magnetizing all non-organic material passes through before creating a concentrated electromagnetic field in the perimeter. On the outskirts of the perimeter, a halo of electrically charged spheres surrounds the area with the sole purpose of keeping all who got subjected to electromagnetism within. Any attempts of escaping or making contact with the electromagnetic prison created will result in the person(s) being repelled backward violently with a potent electrical discharge. Being the warden of this prison Shoumetsu can perceive the world around himself as patterns of magnetic and electrical energy including the natural bio-electromagnetic auras given off by living beings. While in Bankai he is constantly emitting electromagnetic fields around himself which he uses to his advantage for magnetic flight by interfacing with magnetic field lines in his immediate surroundings allowing him to easily manipulate his trajectory at high speeds. Shoumetsu will always be the acting center focal point to his prison meaning that whenever he moves the entire perimeter moves along with him forcing the combatants inside to quickly adapt to the sudden changes while threatening any close to the borders to facing the consequences if they touch them.

The main property of Enshojo Kaminari-kei is once the magnetic field is created all inanimate material trapped within is subjected to his control. The powerful concentrated electromagnetic field his Bankai creates allows for Shoumetsu to manipulate the objects inside with far greater control than his Shikai allows levitating or moving things that he wishes. Because of this, he can quickly weaponize an entire portion of a city or environment making everything around him quickly become another extension to his body to use like assembling constructs to attack or in other versatile ways to deal with a situation. The practical use of his Bankai is only limited by Shoumetsu's creativity. His dual zanpakuto in Bankai turns into metal skin that coats his upper body which he can generate weapons from his arms and hands to compliment his unique fighting style. Although his Bankai release does not magnetize anything living, his zanpakuto retains its same effect in Shikai that allows for him to give a static shock to anything they strike if he wishes, producing a magnetic field on them. One of Shoumetsu's special attacks while in Bankai allows him to use his two arms like a railgun to charge and fire out destructive concentrated blasts of electromagnetic energy at his opponent(s). The second use is he can shoot powerful magnetic rays and electromagnetic pulses, and that can destroy both metallic and nonmetallic objects. These can also have the ability to seriously injure his enemies.

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Personal Relationships: N/A
Likes: Art of Misdirection, Cooking, Fighting, Training, Upsetting his Zanpakuto Spirit, Sweets with good sake, Strong Opponents, The thrill of the hunt/Hunting, Dango Shops
Dislikes: Tomatoes, Being Bored, Symmetry
Hobbies: One of the main things Shoumetsu loves more than fighting is trying out different kinds of sweets, then attempting to recreate them or even experiment with making them better with different flavors.
Favorite Food(s): Strawberry Shortcake, Hishi Mochi, Mitsumame, Ichigo daifuku, Dango (loves all of them), Mochi, Parfait, Yakisoba, Kabayaki

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Seretei Communication Column:
The Battle Scar Bazaar
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Shinigami

Administrator

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"Your arms are far too short to box with the Law."

"On the verge of being given great power, You can use your keys to open the door...or lock it tight. And if you do choose to open it...you can still decide not to pass through."

"Whatever deity may guide my life, dear lord, Don't let me die tonight. But if I shall before I wake, then I accept my fate."

"Some men aren't looking for anything logical like money or power. They can't be bought, bullied, or negotiated with. Some men just want to watch the world burn."


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Lord Kiyoshi (主清, Omo Kiyoshi; lit. "Lord of Purity") | The Smoking Shadow (喫煙の影, Kitsuen no Kage; lit. "The Smoking Ghost") | The Lawman (弁護士, Bengoshi; lit. “The Authority”) | Adjudicator (裁定者, Saitei-sha; lit. “Overseer”) | Lieutenant (副隊長, Fuku-Taichou; lit. “Vice-Captain”) | Ninth’s Nanny (九番隊 乳母, Kyū-do Uba; lit. “Ninth Division's Babysitter”)
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Character Name: Shusuke Mac Kiyoshi
Name Meaning: Shusuke (周亮; ”To learn meditation”), Mac (マック; “Son”), Kiyoshi (; ”Purity”)
Actual Age: Six-hundred Thirty-six (636)
Physical Age: Thirty (30)
Race: Soul Born
Birthday: August 7th
18

Gender: Male
18

Height: 185.4cm (6'1'')
Weight: 91.6kg (202lbs)
Blood Type: B+

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”He frequents naps as a pastime to get out of real work, but he truly underestimates his own abilities.”Unnamed Senior 6th Division Officer


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Personality: Shusuke is a very eccentric, jovial, Laid back shinigami but for the most part of things, he's deceptively intelligent. More oftentimes preferring to hide his true brain capacity to better shroud his skills and abilities to potential threats. He also does this to mystify himself for battle so that others aren’t keen to his tactics. In times of peace he is more relaxed and can be approached fairly easily in conversation. A natural people person, he enjoys conversation with others and loves sharing what he knows with people. Easy to sniff out a lie or distrust, he tends to not allow others to get too close unless he deems them true friends. Anyone who he considers close, he will go the extra distance without a shadow of a doubt, loyalty and honor was what bound Shusuke to this life now.

He prefers not to right off the bat engage someone in battle but rather to talk them out of the fighting spirit by explaining how their own power cannot overcome his own. While initially coming off as arrogant, Shusuke' ability to suss out others is near second to none, never usually finding himself where he isn't always a step ahead. However if the situation requires it he will engage himself in the heat of battle and will be fully incensed on coming out the victor and is not above speaking to his opponent with the demeanor that makes them feel humiliated, all a part of his effort to break the will. Despite his nonchalant attitude he speaks politely and calmly and also being of nobility and is often marveled at by his raw power. In addition to this, he maintains a level of humility and dignity, never crossing the line of arrogance and being blinded by his own strength.

Shusuke can also be described as cold and calculating when angered or disappointed, but nonetheless is controlled in every aspect of his being and will rarely allow his emotions to get the better of him in any situation he may face. Also having sadness in his heart for his lost loved ones, and his failure to step up to the plate and be a father to his long lost child has weighed heavily on his heart over the course of his life. And thus, does not speak about his son or his past trauma with anyone. Due to this trauma, he is highly dedicated to the law and has thrown himself into a life of serving and protecting the sanctity of the principles and standards that a Shinigami should hold himself to. He has learned and is able to recite nearly every last law and standard that is listed for every Shinigami, from Captain to Unseated. His adherence to the law is absolute, able to recite most all as well as debate, and support the laws all Shinigami must follow. Despite his cool demeanor, he is sanctified in this belief system, as it is the one

Now more mature in his age, getting up and beyond his six hundredth birthday, he has come to slightly mellow out even further and although he still holds himself to a higher standard due to his roots from the Sixth Division. He has found the transition from active police duty to a more light hearted environment to be a fun experience. Taking himself less seriously and seeing others much less harshly was relaxing but nevertheless he still holds onto his old habits of sussing out individuals and vagabonds alike. He has also acquired a certain taste for sweets and other foods after partnering with his new Captain for sometime. He often finds himself being force fed food by her much to his chagrin, nevertheless he enjoys the time they spend together and would do anything for her.

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Notable Features: When described, they start off with his short jet black hair and his soft and sincere purple eyes (A trait of the Kiyoshi family), his eyes so deeply hued they can appear as neon in the night. He also has light facial hair. Shusuke also has an abundance of tattoos along his arms, back,chest and hands, all of which are of his design and drawing. He also has piercings on both earlobes and slightly above them are another set of piercings. His appearance is unimposing but his slim body is a feint to his true talents, allowing him favorable bodily freedom in combat. He has aged reasonably in his own estimate, looking more mature as the years get on but still managing to retain a somewhat youthful appearance.

Relatives:

Roku Kiyoshi — Father (Deceased †) | Shizune Kiyoshi — Mother (Deceased †)

Daichi Kiyoshi — Sister (Deceased †) | Satsuki Kiyoshi — Brother (Deceased †) | Tetsuya Kiyoshi — Brother (Deceased †) | Masaru Kiyoshi — Brother (Deceased †)

Akinobu Yogen-Kiyoshi — Wife (Deceased †) | Sōma Kiyoshi — Son (Living)

Takashi Kiyoshi — First Cousin (Living) | Michi Kiyoshi — First Cousin (Living) | Izanagi Kiyoshi — Second Cousin (Living)

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Affiliation: Soul Society | Seireitei| Gotei 13 | Kiyoshi Clan | 9th Division
Profession: Shinigami | Detective | Strategist | Investigator | Clan Lord
Title: Vice-Captain (副隊長, Fuku-Taichō; lit. “Vice-Unit Commander”)
Position: Lieutenant of the Ninth Division, Head of Noble Family; Kiyoshi, Yasu’s Babysitter
Division:
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Ninth Division (九番隊, Kyūbantai; lit. ”Squad 9”)
Previous Division:
latest
Division 2 | Division 12 |
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Division 6
Partner(s): Yasu Yūgure (Tatsu)
Previous Partner(s): Sora Yoshima (NotYou00), Hideaki Shinomourin (AsgerEinar)
Base of Operations: Soul Society | Seireitei - 9th Division Barracks | Kiyoshi Manor

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Reiryoku Level: Immense Spiritual Power
Shusuke has an eerie reiryoku nature as he has vast pools of it deep within him. Due to the nature of his innate inner potential in his own right. Shusuke has been blessed with untapped amounts of reiryoku. When risen to its peak, Shusuke's inner power can be felt from deep throughout the seireitei and even some parts of the Soul Society. While he has a tight grip on it, he does have a tendency of just releasing it in its full entirety much to the dismay of the others around him and the opponent who is unfortunate enough to meet him in battle when it happens. His deep inner reserves of reiryoku have been exercised and honed to the point where only a minimal amount of it being leaked can have immediate physical effects over the terrain and alter surrounding weather patterns to become slightly chaotic.

Blessed with this inner power, Shusuke is able to easily loose and put a pause on anyone who is of a weaker level of power, walking them to a direct halt. His power can be noted to be potentially Captain’s level, giving him great reign over more pubescent individuals who possess less. While it can give off an air of relaxation upon release, as the power gradually builds and solidifies with the manifestation, it could very well be some of the most sinister energy to be felt within the Seireitei. As his age increases, his experience inside and out of battle grows, allowing him to tap into the deeper reaches of his powers to activate their pull potency. He has demonstrated acute and keen reiryoku levels, being able to easily redistribute and separate his inner energies in various points of his soul and physical appearance for multiple purposes.

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Sensing Reiryoku: Master
Finding that he has an affinity for tracking people and creatures, Shusuke has refined his tracking skills to be some of the best in the Soul Society. Having a reputation of always catching his mark when on the job, he had demonstrated innate skill as to where his equilibrium is concerned. Taking note of any and all who he comes across, never like to forget a face or even an energy signature, he has memorized all spiritual energies belonging to those he has encountered, if he encountered any. This in mind, when a perp or escape artist who has met Shusuke in battle before will have an unfair advantage as his keen sense of reiryoku will almost always nearly prevail allowing the Lieutenant to always be right behind his target. In his senior years of being an upper echelon officer, his talents have become acutely keen in the way of memorization and accurate reiryoku association with every Shinigami he comes across. With the ideology of seeing everyone as a potential threat to the Seireitei, he has become accustomed to taking note of the finer details where their inner potentials are concerned. Furthermore, his sensory abilities have allowed him to be able to perceive and predict the actions and movements of the adversaries and opponents he comes across. As he is able to almost seemingly predict the movements of others even in the thick of vicious battle. His Deductive Reasoning opens this aspect of his mastery vastly, adding onto his grandiose mental faculties.

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Reiryoku Control: Mastered Control
Due to his considerably high level of reiryoku, Shusuke has had to learn how to keep it from leaking out from within. Whilst in the past he had some struggle to contain his vast spiritual energy, He has since demonstrated a superior level of control over his powers and is easily able to 'cap' different levels of his power in sections and then release them in the same manner. In his more mature years now, he has demonstrated a unique control over his reiryoku with it allowing him to do many things that make him appear as if he isn’t entirely tangible. Requiring a superb amount of effort and training, he is able to fully materialize and dematerialize his body for travelling purposes, making his shunpo in particular much more efficient and different.

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Reiatsu: Mastered Reiatsu Emission
Shusuke's reiatsu signature much like his zanpakuto is very similar in effect, he can emit a Smoke that can shroud his position and to a degree, his reiryoku. Having this in his arsenal, he can catch many foes by surprise as he can use it at nearly a moments notice and disappear right from your very eyes with this in combination with his Shunpo skills. He is able to visually impair you by shrouding a condensed amount of spiritual energy around his limbs and body giving the illusion that he is phasing away or disappearing. It can be noted that it is hard to differentiate between when he releases his sword's potential, and when he is releasing his own. In addition to this, he is able to also give the illusion as if he cannot be pierced by physical means when in battle. Making himself by design a highly difficult target to locate and or fight. The thickness of the smoke is absolute and can seemingly only be navigated by its sole producer.

Reiatsu Colors: Ash Gray
Reiatsu Effect(s): Cloaking | Doubt Inducement | Truth Inducement
”They say you should fear what you cannot see, but it's the force that you cannot hear or feel is equally as deadly.”Shusuke Kiyoshi


Shusuke’s reiryoku can be described as being very relaxed when not being used at its most violent peak. He is easily able to release his inner energies without a single “fighting pose” or maneuver, allowing him to quickly create a plume of thick smoke into the environment that he is currently a part of. The smoke, when released, allows him to hide within the thick smoke and conceal his reiryoku and reiatsu signature from any sensors around him. This however does not work for his enemies as they are always within his line of sight and allows him to get the drop and surprise anyone unlucky enough to encounter it. He has also been known to use it in a different, non-violent manner, to help break down the mental stability of his adversaries, he has learned to instill doubt into the psyche of those around him when exposed to his reiatsu. Possibly leading to thoughts of doubt and disbelief, this allows him to distract and confound his enemies with his skilled prowess. This induced skepticism will likely overpower any train of thought or action the target has originally set out to do and will often hesitate before carrying out that action. The target(s) will feel a level of lifted inhibition if succumbed, meaning with enough exertion and strength, Shusuke can even compel the truth or a confession from an individual with simple phrases and questions, allowing them to spew any misdeeds or secrets that he may require while out on the job. Any secret is bound to flow with this level of effect, personal or non-personal secrets are not left to privacy any longer and when in use the target is completely oblivious to its activation and their own babbling.

Reiatsu Type: Elemental - Smoke

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Zanjutsu Level: Master Swordsman
Throughout his many years of service within the Gotei 13, Shusuke has dedicated nearly every ounce of true strength behind the edge of a zanpakuto. From a young age he was brought up alongside his siblings as a sword savant, easily gaining an affinity towards the way of the sword. Upon gaining access to his zanpakuto he has since learned to be ambidextrous since having to use two blades and is easily able to switch between offense and defense seamlessly mid battle. He has always tested out his strength against members within the 11th Division seeing as they are the sword experts of the Seireitei and has aspirations of one day challenging the Kenpachi, and winning. His swordsman skill is a testament to his other ”lacking” fighting abilities, as he has put everything he has behind the edge of a blade. With his swift movements and incredible arm speed, the Lord Kiyoshi is able to redirect any attack incoming towards him with an abundance of ease utilizing his innate body control and flexibility when brandishing his blade towards his foes.

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Trained in many disciplines, such as Iado (居合道) and Kendo (剣道), Shusuke has taken bits and pieces from every sword art he could learn and has manifested that knowledge into his zanjutsu, having no strict style or even stance, he can freely switch between these styles at any given moment. Leaving little openings in his swings and movements, Shusuke has remained a ”a slave to his blade” meaning he will never battle without the aid of his sword as most of his kills have ended with him using it. He has also since graduated from his academy days mastered the sword art Niten Ichi-ryū (二天一流) which primarily focuses on the utilization of his two blades in the most efficient and rapid way possible. In addition to this, his footwork is also among the best among the true swordsmen among the Seireitei’s finest warriors. A testament to his ever growing Shunpo abilities, he is easily able to weave and mix elements of Ho'ho to further confuse and confound his enemies. This footwork has allowed him to survive many deadly blows, be it bladed or blunted. Along with his keen eye for detail even mid battle, he is able to pick apart the patterns and movements of his adversaries and counter-attack all within the same moment of striking. Similarly, he has also further advanced in the two sword style and expounded on it further by adding his own favored single sword style, Ganryū, and created the Niten Ganryū (二天巌流) sword style, an amalgamation of both his favored sword styles combining the tenacity of the single sword technique and adding the swiftness of the second sword. Further putting on display his love and mastery of sword fighting, he emboldens this mastery further through sheer tenacity alone in battle.

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Even without the aid of both of his swords he is still a highly capable swordsman and can be argued to fight with a keener sense of focus and versatility as he views the utilization of two blades as being considerably more advanced. The simplicity in the use of one he has since mastered at an obscenely young age. As such he can be viewed as a far more dangerous opponent when both of his hands are on one blade as opposed to sharing his focus in battle between two. He also has a specific favored style when utilizing the one sword, mastering the Ganryū (巌流) sword style initially from a young age. Be it either one hand upon his hilt or two, Shusuke's level of strength as a swordsman is highly considered to be one of the best the Seireitei has to offer. With a thirst for knowledge and growth as a Warrior, his path is almost unrivaled and his potential is limitless. Constantly adopting and adapting his swordplay to match the nuances of new opponents and younger geniuses. Feeling far more freedom when harnessing one blade, Shusuke’s apparent knowledge and skill with edged weaponry is always on full display.

Known Techniques: Suikawari | Shitonegaeshi | Senmaioroshi | Ryodan | Hitotsume: Nadegiri

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Hohō Level: Shunpo Master
As a former member of Division 2, Shusuke has had to gain further proficiency in the skill of Ho'Ho to become a true member of the 2nd Division, his previously desired Division to join. While his late sister was a member, She tutored him in mastering his steps, so that he could cover immense ground in seconds. By competing in various foot races across the Seireitei and 2nd Division barracks, Shusuke quickly learned and demonstrated a keen understanding of the Shunpo and was easily able to keep up with his 2nd Division colleagues when once a member. This coupled with a great understanding of shunpo prior to him even becoming a seated officer, Shusuke has garnered a level of speed that can’t normally be matched, even by those of his peers he is still considered to be fairly quick on his feet. Comparatively, he makes his movements very minimal, making it hard to discern his next or killing attack. Allowing his footwork to take over the duration of the fight while his stamina remains uncorked by the conserved energy expended.

In recent years, he has been able to become more fleet-footed and has been noted to be able to traverse vast ground within a single soft step of his shunpo expertise. So much so that he can easily outpace his peers and adversaries alike, leaving them in his effective rearview with his wealth of understanding of the art. He can quite easily create multiple afterimages of himself in display of his overarching speed to confuse his opponents in battle. Shusuke actively uses his flash step in order to gain further knowledge and break down the concepts of various techniques.

Known Techniques: Shunpo | Senka | Utsusemi | Speed Clones

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Hakuda Level: Practioning Hakuda Combatant
His previous station within Division 2, he was assigned to work within and keep in line the prisoners of the Maggots Nest, as there is no Zanpakuto to be allowed anywhere near or around the premises. Shusuke has had to develop his hand-to hand skills much to his own chagrin, preferring to fight behind the edge of a blade nearly at all times. However, his skill is not to be diminished as he has developed many self-defence techniques and a small host of non-lethal to quite lethal takedown maneuvers to quickly subdue an enemy in close proximity. His body is also noted to be fairly more durable than his stature suggests, allowing him to receive more punishment than he can dish out.

Known Techniques: Oni Dekopin | Tsukiyubi | Tessho

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Kido Skill Level: Kidō Practitioner
Noted to be his weakest skill overall, Shusuke has spent little time in his Kido studies, and actively avoided the class while still coming up as a Shinigami in the Academy. Managing below average grades, he was still able to pass the course and go on to become a seated officer. He can easily perform low level spells with no incantation, and through his own spiritual mastery he is able to uphold the spell's integrity. However, higher levelled Spells prove to be nigh too difficult for him to both control and muster, leading him to favor the low levelled spells in both Hado and Bakudo. His mastery of spells 1 through 25 is advanced but anything higher than 45 proves to be a challenge for the Kiyoshi.

Known Spells: Byakurai, Fushibi, Shakkahō, Ōkasen, Sōkatsui | Hainawa, Seki, Sekienton, Kyokkō, Enkōsen



- Customized Kidou -

Hosoku - The Law

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Skills and Abilities: Master Tactician, Enhanced Adaptability, Enhanced Durability, Deductive Reasoning

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Master Tactician: Despite his aloof and unkempt appearance, Shusuke is a very insightful and cunning man. He possesses great intuition, quickly becoming aware of any incoming danger and reacting to it in time. Kiyoshi has an undeniable talent for thinking things through well in advance, making decisive and accurate decisions quickly in battle, and seemingly perceiving any situation at hand. He is a crafty tactician, easily deceiving both allies and enemies. In battle, he regularly uses cunning and deception to catch his opponents off-guard. He is a very analytical man, quickly seeing through an opponent's power and attack patterns to ultimately make them useless against him.

Enhanced Adaptability: Shusuke has put himself and endured his own harsh training and experienced it all on the battlefield and is now able to adapt to any situation that is not completely in his favor. Shusuke's adaptability skills are second to none, always keeping calm in dire situations where it would drive a normal combatant insane and along with that not being able to make smart decisions. Because of this Shusuke will remain calm in any situation put in front of him and will sustain full and utter confidence in himself so he can get out of it unscathed.

Enhanced Durability: While not the most imposing in appearance, Shusuke has received considerable physical training from his days as a Kiyoshi disciple and is well-conditioned for battle. He can take large amounts of punishment, each time he would take the assaults indifferently, if not laugh about it, with little to no adverse effect on himself. His durability caused his opponents to be more careful about how they would go at him if they did not want to hurt themselves instead. Having hardened resolve mentally, coupled with his sheer physical strength makes him a very tireless target and opponent in battle.

Deductive Reasoning: Not an easy skill to come by for most, requiring the skill and talent of a true lawman and learning the various ‘tells’ of the many different kinds of people. Shusuke in his tenured time in the Sixth Division has formed a cognitive sixth sense and an impetuous eye for detail in any scenario he lands himself in. Ranging from bodily movements to inanimate objects as well as obstructed scenes and difficult puzzles, he is easily able to rationalize and reason within himself to find the correct path, and seemingly always make the right decision. Regardless of how small a clue, a clean environment, or dirty. Shusuke's level of reasoning will always fall to the correct path to take, making him the Seireitei’s best detective. He has been able to apply this to some of his fighting methods to further his understanding of souls and living persons' hand to hand techniques as well as mannerisms concerning weaponry of various forms. Further accentuating this particular skill, it allows him to perceive and predict the movements of his adversaries including those of which he has never fought before. Picking apart their patterns and finding lapses in their actions be it physical or mental.

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List of Tools: Jigokuchō, Denreishinki X, Mippei Fudo, Evidence Pouch

Jigokuchō: The butterflies that Shinigami use to lead them to the World of the Living. They are also used as messengers in Soul Society.

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Denreishinki X: A vital tool for any Shinigami stationed in the Real World, this variation on a cell phone functions both as a regular phone and as a communication line with the Soul Society. It receives information about the time and exact location of a Hollow's emergence via GPS. A Shinigami's kills are also recorded in the phone and can be used as currency (according to the bounty placed on each Hollow). Since joining the Ninth Division, he has since got it fitted with a state of the art camera, single touch voice recording applications, as well as a short range high frequency device that can make even the most powerful of equilibriums pause in question.

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Mippei Fūdo: Literally meaning (密閉フード; Sealing Hood) A parting gift from his former R/D Division mates, Shusuke garnered a reputation of being silent when walking into the lab and then turning in work that everyone had long forgotten about. Perfecting one of his favorite personal effects, a member of the Research and Development team constructed a light-weight fabric cloak that is designed to hide Reiatsu and Reiryoku. In order for activation, the hood of the cloak must be on the user at all times for their Reiryoku to be hidden away.

Evidence Pouch: A small bag he keeps on his person seemingly at all times. He carries around a small black bag with multiple pockets and a strap along the back that he keeps on the inner part of his uniform which is also deceptively hidden on his person. Within it are multiple test tubes and other small scale containers to keep small clues and bits of evidence while out on duty or when investigating a crime scene. The bag also has small amounts of medical supplies enough for a singular entity, saving it in very desperate and trying situations only.

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"When he unsheathes his sword, it's almost as if he unleashes his demons along with it."Unnamed Sixth Division Officer


Inner World
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Not the inner world you quite expect from an individual such as himself, a charred world of black burnt nothingness spanning yards and yards out into the smoky black void that seeped deep into the beyond of this ember and ebony space. Oddly enough, and more so fittingly for Shusuke to feel completely in his element here. The birthplace of many spars and training sessions between himself and his Zanpkauto, and even the very place in Shusuke's state of mind where he mastered his Bankai. En'enra eternally awaits his return here so that they can cross blades once more. The terrain is surprisingly leveled out despite the many recurrences in which they battled and changed the landscape of their surroundings. Fissures, craters and other hazards exist here, but not to the chagrin of Shusuke or En'enra as they are the masters of this black world.

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Information: Mischief wrapped in beauty, and with the expertise and the grace to add to it, En'enra is the perfect compliment to Shusuke's very being. Seeing many battles, struggles and advancements throughout his life, she is proud of the man he has become today and was glad that she had a part in shaping it. She however does not allow him to falter, making him accountable for his mistakes and forcing him to take responsibility for himself and all that he needs to adhere to. He listens to her intently, the bond between the two is undying. Upon being looked at, En’enra is faceless. An entity born from darkness and vapor and a guide to Shusuke' inner psyche. Shusuke thinks she has a strange beauty to her although she has no face nor physical form. Her talents lie in her agility and intangibility, she can disappear just as quickly as she can arrive. Her body can wither to smoke at will and at any moment, making her the perfect battle partner for Shusuke when practicing. She can be as caring as she can be harsh, never mincing words with anyone including her master but always 'keeping it real' with them, ensuring them that in order to access true power, they'll need to break down a few barriers first

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Name: En'enra ("煙々羅, Lightweight-fabric Smoke")
Stage: Sealed

Information: His Zanpakutō is unique in that it exists as a daisho sword pair. Their cross guards are rectangles, and the hilts are decorated by a pattern of waves and air flow, one sports an all black handle and the other sports an all white one. He keeps them sheathed through his waist tie at his left side, however, during battle, the swords have been known to be placed on both sides of his sash. Like other Zanpakutō, En'enra has a personality of her own. However, unlike other Zanpakutō, this personality shines through in battle.

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Release: Sorera o suu, En'enra ("それらを吸う 煙々羅, Smoke them out, En'enra")

Passive Ability: When released, En'enra releases thick black smoke that forms into a dome that prevents the enemy from breathing or inhaling regular air, Shusuke has named this the Kitsuen Tetsu-Kago; (“喫煙 鉄かご, Smoking Steel-Cage”). When breathed in, their breathing patterns will soon begin to slow, and their heart rate will drop exponentially. Sight also becomes another variable problem as the smoke is thick and actively moving with its user. If exposed for a prolonged period of time, the smoke can shut down all bodily functions and kill an opponent. Shusuke can also use a portion of the smoke to reform his lost blade upon his hilt without retracting the vapors entirely to use and fight with. He can also ultimately retract the entirety of the smoke and seal away any and all who breathed it in within his blade. While confined within this smoke-space, Shusuke can manipulate his reiryoku and meld himself within the smoke as a shroud while hiding his presence as well as movements carefully to catch his opponents off guard. When used in conjunction with his own natural Reiatsu, he can quite very easily throw opponents off as they don't know where his own power starts and where his Shikai finishes. He is fully aware of any inhabitants within this space, friend or foe, he can easily distinguish who is subjected to the range of his powers allowing him to act accordingly in battle. He can also take control of the smoke itself utilizing his reiatsu and form it into various shapes to help conceal his actions and keep his opponents guessing.

Information: To activate the Shikai form of his Zanpakuto, Shusuke unsheathes his blade if it hasn't already been in use and slowly but surely the blade will decompose into millions of smaller fibers of dark air turning into a thicket of black smoke. He can very easily forgo any incantation or release command as he can simply just instruct the zanpakuto to reveal its hidden potentials.

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Name: Bankai: Kurokoge Sekai En'enra ("黒焦げ世界煙々羅, Charred World of Lightweight-fabric Smoke")

Information: To activate his Bankai, Shusuke would crush his blade as if in frustration and then call out 'bankai' while it is seemingly destroyed. Immediately upon the compression, the sword seemingly blows up with a burst of black and grey reiryoku and forms into a tornado of thick black smoke that quickly seeps into the atmosphere and settles once again into a much larger black dome of smoke. The smoke is so thick, it will block out any light or weather patterns no matter how powerful, replacing it with pitch black. Shusuke is now equipped with both of his zanpakuto in its sealed form, blackened by the smoke caused by his blades reiatsu. While they carry their new abilities in its bankai form, the radius of the smoke has been extended exponentially in addition.

Passive Ability: Within this large mass of black smoke, the toxic smoke that polluted the air has its similar aforementioned effects but is now intensified one hundred fold, as it now begins to burn the eyelids making it difficult for the enemy to have uninhibited vision. Without their sight, their sense of direction within this void will be severely limited, all the while not being able to breathe accordingly as well as their sense of smell being disfigured as they can only breathe in the noxious black ash. The smoke within can be likened to a bad snowstorm with never ending soot obstructing your immediate vision, with the capability to quickly latch onto bodies and begin to slow down movement in the joints and actually add certain weight as the opponents clothing ends up proving to be their undoing, the longer they fight within this smoke dome. He refers to this effect of his Bankai as the Hai Maisō; (“常設 灰埋葬, Standing Ash Burial”). Assuming an opponent is fully encased in black soot, or even so much as an entire appendage is covered, the ash then begins to break down the body of its prey and slowly decomposes their limbs and bones effectively grinding them down into similar matching black ash adding them to the black storm that is this Bankai.

This smoke can eat away at reiatsu, kido, cero's, quickly assimilating it and other spiritual energy based techniques as it adds to the bankai’s active ferocity, even adding to its already vast radius, allowing it to continue to grow in both size and power. The energy itself can also be repurposed for Shusuke's use mid battle as he can form weapons and constructs while being able to continue to manipulate his own energies acutely and independently. Extended exposure to this new level of toxic smoke can lead to your insides being heated up and eventually burned via inhalation and also melt the organs within the opponent, forcing further bodily shut downs. Because of these properties, Shusuke’s bankai’s abilities are indiscriminate to friend or foe and will affect any and all who are within its vast area of effect. It is because of this reason alone that he must fight alone while his bankai is active so as not to injure or murder his comrades inadvertently.

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⦿ Shusuke is the youngest of 5 Siblings.
⦿ He is inspired by the legendary swordsman Musashi Miyamoto, which is also the main character in the manga, Vagabond.
⦿ Shusuke is fluent in various languages such as Spanish, German and Swahili.
⦿ Shusuke’s main theme is C.R.E.A.M. by the Wu Tang Clan. His battle themes are Guillotine (Swordz) by Raekwon ft. Ghostface Killah, Inspectah Deck and GZA, his secondary theme is m.A.A.d city by Kendrick Lamar. His Shikai theme is Shadowboxin' by GZA ft. Method Man, and his Bankai theme is Liquid Swords by GZA.
⦿ Shusuke’s English voice actor is Kit Harington most famous for playing Jon Snow in the Game of Thrones TV series. He utilizes his native accent while playing the Shinigami. His Japanese voice actor is Ryōtarō Okiayu.
⦿ Since becoming the Lieutenant of the Ninth Division, Shusuke has been identified as the tallest member in the entire division among his subordinates, including his very own Captain.

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Personal Relationships:

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The Partner
Yasu Yūgure

The Family
Izanagi Kiyoshi | Takashi Kiyoshi | Sōma Kiyoshi | Michi Kiyoshi

The Friends
Sora Yoshima | Hideaki Shinomourin

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Born to the noble branch within the Kiyoshi family, Shusuke was one of the last pure blooded Kiyoshi to be born. Already displaying a great affinity towards combat after unexpectedly releasing a large amount of spiritual energy when his father had guests over and his reiryoku passed fumes of light smoke throughout the estate. In his formative years he was instructed by his siblings who had all either become members or are students learning to become Shinigami. From a young age, Shusuke had practiced with a wooden sword, his technique was near fluid, his balance uncannily neat for someone so young and inexperienced, yet it came to him with such flexibility it was always reflected in his sword-style for many years to come. Even most tutors became some deadly criminals due to be executed by the Seireitei. It allowed for him to learn the importance of a kill and how to do it efficiently. Ultimately it was a lesson that was hard even for a young genius such as himself to study, and has many scars underneath now tattoos to show for it.

This however didn't stunt his personality growth, he came from a very loving home and his mother adored her children as much as he loved her. His father was hard, but caring. Showing his compassion through a heated duel between blades, it was through less than several duels Shusuke learned the most about his father in these battles and the two wouldn't even so much as exchange words. The love was genuine and the bond was unbreakable. He was also allowed free expression around his home, his parents never believed in truly putting walls around children, allowing them the freedom to explore and learn new things was always their particular goal. Shusuke ended up being the most free spirited of the 5. Always making the others laugh and lightening the mood. He'd also be the one to comfort the others when they were sad, reminding them that they were each special and that he loved them.

Upon his 4th siblings graduation he sent Shusuke in the following year, he wanted to see how he would stack up in the curriculum on his own as opposed to having to feel the need to catch up or play up to teachers standards more because of how well each of them did. Ultimately Shusuke did rather well in the academy passing all classes in due time, while taking on side studies as well in Zanjutsu and shunpo. As a youth he was perceived as handsome by some women, but he paid them no mind or politely rebuffed them as he was only simply focused on school. But there was one female Shinigami in particular that always seemed to get under his skin in class and that was Akinobu Yogen. She bothered Shusuke relentlessly in class always feeling the need to outdo him in tests or perfect new kido learned in class. She even eventually became a Shinigami before he did as well. The two had a healthy rivalry and eventually a strong friendship. They wanted to become Captains alongside each other because they couldn't stand the idea of one being stronger than the other. They joined separate squads, at the time Shusuke joined Squad 2 while she was a member of Squad 9. Many years passed and they had met up in a joint mission and decided to stay together to catch up. Eventually after a long night of talking, they allowed certain illicit behaviors to happen. Afterwards she decided being in the Gotei wasn't what she wanted and wanted to be a good partner to Shusuke, and revealed to him that she was with his child. Spurring him to become Captain.

Upon becoming 6th Seat in Squad 2, Shusuke was transferred to Squad 12 due to lack of members and him scoring particularly high on an aptitude test that he had inadvertently taken. Becoming 6th Seat in that Squad and taking on some small duties in the R/D facility. While in the Rukongai, Akinobu had given birth to their son Asahi, but a host of outlaws and thieves came onto the Kiyoshi Manor in which his father and mother had stayed to look after the mother and child. The outlaws kill the guards and his parents then eventually Akinobu herself. Rushing to see the birth of his son he gets to the estate and cuts through an army of bandits and thieves just in time to see Akinobu being slain, the baby in the small bed and swaddle clothes, and Shusuke calmly incensed. He dispatches the remaining killers who slain his family. Holding onto the baby he brings him to the west Rukongai to see Akinobu's grandmother, And raise his son, Asahi and to never reveal his identity to him out of fear of whoever killed his family may come for him as well. He also gave her the option of telling him his true last name 'Kiyoshi'. Asahi had also inherited his fathers purple eyes. Shusuke would go on for the remainder of his life to never contact his son, nor see how he had grown, purely out of the pain he suffered that day.

Shusuke never breathed a word of that day to anyone, and the death of his partner and parents had haunted him for many years. Time had gone by and his siblings had all either died or retired from being Shinigami. He knew he had cousins somewhere in the Seireitei but he and they weren't close. Shusuke found himself alone and drowned himself into the rules and regulations for the Seireitei and found himself becoming a sticker for the rules. While a part of the Department of Research and Development he noticed many lawbreakers and thieves were originating from that particular squad and it began to have a certain reputation, Shusuke didn't want to be apart of that and made a transfer to Squad 6, where he excelled greatly and rose through its ranks.

As he tenured his time within the Sixth Division, he had seen various attempts at different scales of larceny and other forms of crime. Acting on his thoughts and bringing them into reality with careful and well planned execution, he has built a reputation around not only the Sixth Division but the rest of the Gotei Thirteen after the attempt by the former Sixth Division Third Seat, Shirogane Kuchiki. By using his clan's status and influence within the Seireitei he plotted for a way to steal and utilize the Evil Demon Pot to acquire Hollow-like abilities only to die at the hands of the three newly created Visoreds. Quickly giving yet another division a bad name and reputation, Shusuke stepped up to the plate by solving numerous cases such as the Black Coffin incident which took place on the grounds of Seventh’s barracks, saving his Divisions reputation. Apprehending his Best Friend, Enso Aikawa before his confession in the face of the Second Division Captain. Although he handled it professionally and without prejudice nor a bias. It brought a sadness to the Kiyoshi and even threw his own character into question asking if he would live long enough to see himself become the villain like many others such as Shirogane and Enso.

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Character Appearance:
(Arc Three)

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Shinigami

Administrator
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“I carry too much weight on my shoulders, I can't afford to lose"
“Captain.... guide me”

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Namakemono (懶け者; “Lazy Person”), Taida (怠惰; “Sloth”), Rai-Ken (雷劍; “Thunder-Blade")​


Character Name: Shizuka Hyouzoku
(静か; “Quiet”) - (ヒョウ属; “Pantera”)
Actual Age: 325
Physical Age: Mid 20s
Race: Soul Born
Birthday: March 6th
Gender: Male
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Height: 6"7'
Weight: 220 lbs.
Blood Type: A
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Affiliation: Soul Society; Seiritei; Gotei 13; 10th Division
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Profession: Shinigami
Title: Lieutenant
Position: Vice Captain of the 10th Division, Living Task Force Commander
Division: Tenth Division (十番隊; Jūbantai, “Squad Ten”)
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Partner(s): Members of the LTF, Izanagi Kiyoshi
Base of Operations: Soul Society; Seiritei - 10th Division Barracks
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Notable Features:

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Shizuka is a noticeably built and tall individual, dwarfing everyone in his division by far. Over the years he has grown considerably taller, and his build expanding as well. Complemented with his medium brown skin complexion, Shizuka also has a vivid shade of Sea Green hair that hangs short, just reaching past his ears. Due to the stress of abruptly becoming a vice captain, his hair has become even more unkept than before, spiking out in all different directions. Other than that, Shizuka tends to keep a normal attire for a seated member of the Gotei 13, donning the basic black shihakusho which is the traditional uniform of all Shinigami within the Soul Society. Accompanied by the Vice Captain badge on his right arm he dons a white obi sash holds his katana-length zanpakuto to his hip, while simultaneously assisting in keeping his hakama up. Standard issue geta sandals protect his feet along with a pair of vibrant white socks. Sometimes, he can be seen wearing the vibrant green ribbon tied around his upper left arm that signifies his membership within the LTF (Living Task Force).

Personality:

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Shizuka is mostly known as a lazy, lethargic, and lackadaisical individual within his Division, and for those who know him closely these qualities shine even worse. Ever since becoming Lieutenant, Shizuka has been working non-stop protecting his jurisdiction and controlling his division in lieu of a Captain. He takes on a commanding role for everyone under him and he tries his best to unify his squad together while maintaining his regular duties as the highest ranking officer in his division. Even through all of the changes, Shizuka still dreads any form of work and will constantly complain about a situation that he deems unfitting for him. Through constant battles, the personality he tries to keep hidden slowly creeps out and manifest occasionally when no one is around him. This masked nature of his secretly drives his ongoing progression as he becomes motivated after every fight/encounter where he feels he was not a match. He tends to hide this part of him due to it being undoubtedly conflicting with his primary nature, and he's only shown this slight interest briefly in his one time spar with Higen Kagayaki. In nature though, Shizuka has an unparalleled sense of justice and commitment to his division. He understands despite all odds the Captain Commander purposely appointed him to this role, because he knew he was the most capable shinigami for the role.

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Reiryoku Level: Immense Spiritual Power
Over 100 years, Shizuka's spiritual power has expanded exponentially. Through rigorous training and deadly battles, the Lieutenants power increased immensely. Just the raw amount of energy within him is a burden to carry. The sheer level of his Reiryoku is elite, and over time has become the perfect suitor for his extremely volatile zanpakuto Hirameku Hitouchi. Just a natural flex of reiatsu is deafening to those around him. Anyone sensing his reiryoku would, sense the endless and vast of amount it he contains and would be cautious about it even before release. His power being so vast it's received praise from the current Captain Commander many times over. Describing the boy's latent power as a "raging storm, with unbridled potency. " Just his presence within the vicinity of his own barracks, commands unparalleled respect from those under him. A dominant influence, cascading down all the way onto the lowest depths of his division. Commanding attention to his presence no matter who is in the vicinity.

Sensing Reiryoku: Master Sensing Ability
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Despite his lazy aptitude, Shizuka is very aware of his surroundings and things abroad from his vicinity. Which was once just a myth procured by the former Captain of 10th Division, Shizuka secretly had a "lightning sense" that enhanced his perception about the things around him. Shizuka made it become a reality, unnatural phenom when it comes to sensing reiryoku. It has developed beyond just a natural combat sense, any and everything within his range is in his grasp of understanding. The reiryoku itself, it's potential, location, nothing will get past Shizuka's ridiculous ability. Combined with his lightning quick reflexes, it's almost as if Shizuka can perceive and maneuver around any spiritual attack that comes his way. Shizuka has always kept a stiff guard and uncanny sense of perceiving targets from longer distances. In battle, his natural Reikaku proficiency is extraordinary to the point where one would perceive that there is no point hiding from his view, due to his perception abilities rarely faltering. It is even speculated by his former superior Captain Commander Kagayaki, that his abilities of perception are in-part due to the nature of his reiryoku. His “lightning sense” seem to assist in the quick, on-the-fly situations where he has to perceive, read, and react to an incoming foreign signature. His skills were greatly on display against the Togabito attack in Naruki City where he was able to read and react to invisible attacks that many had succumbed to before him. This amazing ability of his makes him stand out from his peers, and allow him to never be caught off guard.


Reiryoku Control: Mastered Reiryoku Control
In the early days of his shinigami practice, Shizuka was unable to fully control the ferocious power of his Zanpakuto. In response, he made it a priority to practice rigorously in an attempt to master kido techniques of similar nature in order to improve in both areas simultaneously. As time went on his control became more and more advanced; whether it be from sparring intensely with Higen and/or Fuyuko, or from the many personal trips he made to the Kido Corps for visual instruction. Shizuka’s Reiryoku Control became truly elite, which now allows him express his power in a completely different manner from most Shinigami. Now over a 100 Years and near complete mastery over his Zanpakuto, Shizuka's control is impeccable. His ability to cast kido is on par with the elites in 5th Division, along with him being able to cast spells beyond anything he could do in the past with complete ease. In his Bankai where everything in his entire body is sped up, he is consistently known to be able to cast two high level spells near simultaneously with little to no effort. The culmination of all his efforts over the years, puts him in leagues with even the most skilled shinigami in the Soul Society in terms of control. Additionally the training he took to even maintain his Bankai for more than 5 minutes, increased his proficiency even more, to the point where maintaining the form for a complete day with no activity is child's play to him. His voracious reiryoku controlled to a unparalleled peak, he can administer any ability to it's max potential with relatively zero effort. Putting him in the ranks of even the greatest masters of control to ever touch the Soul Society.

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Reiatsu: Master Reiatsu Emission
Shizuka's reiatsu is in a sense, the broad visualization of a deadly lightning bolt crashing unto the earth. Scorching the earth in it's benevolence, annihilating everything in the vicinity. Upon releasing his spiritual pressure a loud thunderous noise bellows from the sky and immediately within the blink of an eye Shizuka is enveloped within a stream of continuous lightning, its strength and force seamlessly breaking through the environment around it creating multiple jagged crevices in its wake. Due to his impeccable control he can easily circumvent these effects for a smaller display, but at his upmost power he can be seen as a walking calamity, incinerating almost any and everything at the mere shift in his reiatsu. In his new Bankai that he gained through training, the outwards effects of activating are akin to a natual disaster, it's effect become catastrophically dangerous. Just upon uttering it's he'd have the potential to level an area like Karakura Town in an instant. His reiatsu so potent it was able to fuel the Captain Commander's hidden sanctuary, during his absence as the 10th's Captain. A feat that was only capable by the few elite who know of it's existence. In his ultimate form, Shizuka's reiatsu becomes a completely separate entity than anything he has ever produced. Swallowing and collapsing everything around him. As long as he has a source of electricty to absorb his energy remains boundless. A small testament to the Lieutenant's true power.​



Reiatsu Colors: Blue
Reiatsu Shape:
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Reiatsu Effects):
Heat, Damage, Destruction, Charging
Those without the spiritual power to combat his Reiatsu will easily suffer at the hands of its devastating effects. An unsuspecting opponent far below Shizuka’s reach of power could find themselves incinerated upon a quick release of said pressure. The environment has no refuge from his power, as his Reiatsu often scars the land with marks of char, all while uprooting the terra beneath him. At the very least, those at or around the same level as he will feel a continuous spell of heat emanating from his body at distances both close and far.

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Reiatsu Type: Elemental: Lightning - Shizuka’s reiryoku is its own potent and controlled electrical current that courses through his bloodstream. When exerted, it can generate scorching heats, blinding lights, and even tamper with technology and charge electrical equipment around him.
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Zanjutsu Level: Master Swordsman
Zanjutsu (斬術, Swordsmanship; Viz "Art of the Sword")

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Shizuka has been preached to, the entirety of his of long shinigami stint. ”The Zanpakuto and the soul are one”

It remains one of the core values that he maintains in his mind throughout everything he goes through. His Zanpakuto spirit Hirameku-Hitouchi takes pride in it’s own true capabilities and upon every meeting with his partner, he chastises him about his fighting technique. Even the Captain of Shizuka’s division, preaches strength through the way of the sword. All of these lessons and values have been transferred into Shizuka, allowing him to hone his Zanjutsu skills to the utmost limit becoming one with his blade over the course of history. Transforming him to become one of the most dangerous sword fighters in the Seireitei, between creating unique techniques, mastering advanced stances, and utilizing his surroundings Shizuka’s zanpakuto mastery is paralleled by very few swordsman in the Seireitei unbeknownst to most. While his shikai is in its released state, Shizuka obtains an ability called “Thunder Stance”. Upon activating this stance he unironically takes ahold of a different physical stance to compensate for the effect of his Zanpakuto. This physical stance change affects his entire arsenal and all of his attacks become near unrecognizable for those who would compare to his original style.

Known Techniques: Senmairoshi

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Hohō Level:

Shunpo Master
Knowing that Hirameku-Hitouchi's Shikai attacks require up close and personal combat, Shizuka has become proficient in Shunpo to further increase the efficiency of his Zanpakuto. Throughout the years from perfecting his craft Shizuka's shunpo skills are average at best, though he has honed his body to assist him in keeping up. His knowledge of shunpo and its appearance remain stute, able to react appropriately to the movements of high-level users and keep them on their toes. Over the time of HIgen's incapacitated state and even after his arrival, Shizuka has been training rigorously in his downtime effectively enhancing many of his Hoho techniques. Increasing his speed exponentially to help with his combat tactics in Shikai. With the latest mastery of his Bankai, Shizuka has taken his studies even further beyond his capabilities. Mastering Shunpo was one of his primary goals coming out of his scramble with the Togabito incident. Constant repetition in his personal training, mindlessly using the technique at different speeds to make it second nature. He also became a bookworm, studying the various nuances and specifications written down by Shunpo masters in the past and present. Making himself completely synonymous with the technique in general, similar to the fastest shinigami existing. In his own eyes Shizuka's mastery exemplifies itself, when he's in his Bankai. With everything in his body speeding up, adjusting to his major jump in speed was the biggest challenge he had to face. Coming out of it, he became even more astute at using the technique flawlessly priding himself on his usage to eventually gain renown for his technique.

Known Techniques: Shunpo

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Hakuda Level: Expert Hakuda Combatant
Hakuda (白打, White Hits; Viz "Hand-to-Hand Combat")

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Even though one would say the spirit and the zanpakuto are one, Shizuka is a reluctant expert when it comes to hand to hand combat. Years upon years training on and off with Higen Kagayaki has made Shizuka dependable in the art of Hakuda, learning a multitude of movements that synergize his body without or without his zanpakuto to deliver powerful blows. Those looking from the outside would consider the Captain of the 10th Division a heavy hitter who does not need to learn the true technique of damaging the body due to his immense physical and spiritual power, but to those who've truly witnessed and/or been educated on his power know this is not all true. Shizuka embodies this obscure path in his own way still inflicting power in his hits while still stinging with the technicality of lightweight fighter.

Known Techniques: Tsukiyubi - Kazaguruma

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Kido Skill Level:
Kidō (鬼道, Demon/Spirit Way; Viz "Demon Arts")

Kidō Expert
Shizuka's Kido skills are a force to be reckoned with, his ability to be able to cast mid to low level spell with little to no effort are truly awed within his Division. Before advancing his art in Kido, Shizuka studied the use and applications of many low-level kido to grasp the true concept of the arts themselves. The motivation in learning high level kido was mostly brought upon by his hidden goal to once again challenge a certain man within the Seireitei. This path led him to continue exercising his mind and skills to add such a deadly art into his arsenal. Most Bakudo and Hado Shizuka cast in the lower levels have an increased efficacy, to the point where their strength could be undeniably stronger when cast from an average shinigami. For example, one of his most commonly used and favorite spells of all time Hado #11 Tsuzuri Raiden, carries the full power of it's incantation without it's recital needed. Not all spells are on the same as the latter, but most garner additional power when Shizuka cast them. Spells in a higher tier require slightly more effort for Shizuka, while still not requiring an incantation to use most of them, he still takes time and preparation, even adding in incantations from time to time just to ensure the full intended effects of the used spell.

Sho, Byakurai, Tsuzuri Raiden, Shakkoho, Oukasen, Sokatsui, Raikoho, Hainawa, Seki, Geki, Shitotsu Sansen, Rikujokoro, Hyapporankan, Sajo Sabaku

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Skills and Abilities:
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Master Stealth Tactician - When not wanting to be bothered Shizuka has mastered the art of stealth picking exactly the right place and right time to be within a person’s view or range of detection. In serious matters this skill is less effective due to stronger enemies being extremely vigilant, but in the casual setting if Shizuka chooses not to be found he will make it his priority to make sure he is undetected.



Titanic Strength - Rigorously training with the Shining Commander himself for over many decades, Shizuka has developed an abnormal quality of strength. Not through extensive physical training and workouts, but from honing his exceptional reiryoku control throughout all of his actions to combat and defend against the gargantuan blows from the strongest in the Soul Society. Through this this severe punishment, he gained an outlandish amount of strength capable of shattering even the largest of structures with this fist and even resisting great amounts of force in response. This way strength leveling has led to his body not formally registering the increase in power, leaving his skinny frame to be a deceptive way of hiding his true strength.

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Equipment: Denreishinki (伝令神機, Divine Messenger Machine; Viz "Soul Pager")
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The Denreishinki (伝令神機, Divine Messenger Machine; Viz "Soul Pager") is an electronic inter-dimensional communications device used by Shinigami while on an assignment in the Human World. The Denreishinki looks nearly identical to the cellphones found throughout the Human World, and comes in many different designs. Most members of the LTF often have one of these on their person, and Shizuka is no exception. He often uses this to communicate with his Captain or other division members when on missions in the field. Usually, he is never caught without it.

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Zanpakuto Name: Hirameku-Hitouchi (陰閃く一打破壊的な 嘆く); Shadow Flash Fang)
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Zanpakuto Appearance: Hirameku-Hitouchi's sealed form resembles a basic katana. It has a rectangular bronze tsuba with a smooth design and a navy blue handle and sheath

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Zanpakuto Spirit: Hirameku-Hitouchi takes the form of a fully grown Wolf-esque creature, drawing multiple features from most animals in the genus. In addition, Hirameku-Hitouchi has 3 tails, 2 which are mechanized and act as efficient conductors for his aggressive veil of lightning that surrounds his body. He garners 2 golden crest under both of his ears and luminescent glow from his eyes. Coated in a deep jet black fur, Hirameku-Hitouchi's attitude is wild, deranged, and unforgiving. Which is the sadly the complete opposite of his fated user. This is because he is supposed to represent the rough, violent, and the erratic nature of lightning. He is very belligerent when it comes to speaking, never hesitating to speak his mind to Shizuka as he constantly tries to enforce the meaning of his presence and abilities.




Hirameku-Hitouchi depicted in Bankai


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Inner World:

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Hitouchi’s Realm consists of a singular island isolated in the core of a ravaging sea. An endless storm consumes this island, causing rains and winds of inconceivable ferocity to bombard the terrain during each visit. Waves of varying size crash at the stony shores and the sound of thunder is never distant, roaring at the breath of each cloud. One may find shelter in the dense forest in which Hitouchi often hides. In its center is a clearing with a single cobblestone tower. Shizuka has attempted to enter this building on multiple occasions and the door remains locked. Forceful attempts have also failed, often compelling Hirameku-Hitouchi to deem Shizuka “Unworthy” of its confines.

Release Phrase: The release phrase for Hirameku-Hitouchi has been heard as "Fulminate”.
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Upon releasing Hirameku Hitouchi, the zanpakuto as a whole; blade and hilt become enveloped in a quick maelstrom of wind and sparks of electricity to signify the brewing of the storm. Upon its unveiling Hirameku Hitouchi transforms from a katana in sealed into a thin Zweihänder. The base of the blade near the hilt has two extended blades of both sides of the sword coated in lightning reiatsu. The length of the blade is shorter than most swords of the archetype, closer to a longsword in length but still surpassing the latter. A black coating extends from the guard before encroaching the blade, acting as the exit point for the bolts of lightning. The handle remains the same color and shape as in sealed, and from the pommel hangs a black gem connected to a thin wire.

Shikai Special Ability:
Hirameku Hitouchi's presence is the embodiment of pure lightning itself, being constantly generated through it’s blade. Everything about lightning: its conductive and magnetic properties, the blistering heat it creates, and its destructive force, are all of the things this Zanpakuto encompasses. Naturally while in its released state, the Zanpakuto condenses an unreal amount of scorching heat that melts almost any surface on touch for less than a second. Also, upon being touched or cut by the blade in this state, the object being cut receives a non-lethal positive charge stored within it's foundation. This Zanpakuto’s natural heat is comparable to true lightning, whose true heat is even deadlier than the surface of the sun. The blade is continuously exerting this essence and while unsheathed its pressure can be felt emanating throughout the atmosphere, especially at close ranges. Just from it’s release it could heat up the air to the point where one could feel their skin and body being bombarded with the sensation of fire as they begin to perspire heavily and notice the heinous effects of heat to that caliber. Even though the feeling would be merely generated by the strong reiatsu of the Shikai, while being even miles away one could feel the extreme physical heat being constantly generated. From those distances it is comparable to that of a heatwave in desert, causing the skin to become dry and lips to crack upon the constant release.



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Raimei Yōshiki (雷鳴様式 , Thunder Style; Thunder Stance) - Hirameku Hitouchi’s constant heat becomes dwelled completely and the blade becomes a solid white notifying the activation of this technique. After activation when this blade is met with a physical resistance or upon the striking of any surface, it emits a strong electromagnetic shock wave of force that repels in the area of the strike. This same strike applies a negative charge to anything destroyed or touched with this effect. This force is accompanied with the sound of a deafening thunderclap and added with the forceful swing of a sword, this almost always keeps the user ahead in a battle of strength, most of the time keeping their opponents off their feet by being continuously pushed back by the strength and destructive nature of this stance

Raimei Yōshiki: Saigai (雷鳴様式 : 災い , Thunder Style: Calamity/Disaster) - This technique can only be activated in Thunder Stance, and upon activation this technique begins to toggle debris and objects with no present reiatsu signature that have been touched or destroyed by the electromagnetic shock waves accumulated from Thunder Stance. This technique has no range, for any object that has felt the magnetic repulsion is subject to this technique’s control. The toggled debris then becomes immediately attracted to any positive charge within the vicinity of the Zanpakuto. Collapsing on the positive charge at a ridiculous force until every object touched becomes fully latched to the positive charge.

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Bankai: Hirameku Hitouchi Hakai Na Nageku (陰閃く一打破壊的な 嘆く 破壊的な);Lit."Shadow Flash Fang’s Destructive Lamentation (Tempered)"

-After years of reluctance to access Hirameku Hitouchi’s true power, due to its harmful drawbacks. Shizuka through grievous training manifests the Zanpakuto’s unbridled power in it’s full entirety. Instead of trying to harness the entity of lightning itself throughout his entire body, the coalition and bond between Hirameku-Hitouchi and Shizuka work as a catalyst to carry the burden of the power together-



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Bankai Appearance - Drastic changes come about when Shizuka is in his tempered Bankai. His entire essence lights up in a fluorescent glow effect. His skin and hair, his crystalline blue eyes, along with his jet black shihakusho garnering the same effect. Along with this small change, Hirameku Hitouchi makes no changes to the Zanpakuto itself from its shikai. The biggest change throughout, is the acquiring of lightning ornaments detailed across his entire shihakusho. His upper torso area gains pauldrons on each shoulder. The pauldrons extending all the way down to his elbow area. The two identical shoulder ornaments connected together loosely by a string of lightning reiatsu that lapses over his chest area. His forearm gains bracers of the same style that constantly emit dangerously high amounts of lightning reiatsu from their being. Finally his waist area develops a thick sash replicating the obi sash on a shihakusho, but also accompanying the sash is the ends of a coat that flows seamlessly around his lower body over his original attire. Throughout his bankai’s armor lightning streaks endlessly like a volatile power substance. Even his body acquiring the same effects, signifying that he’s truly become “one with lightning”. So much so, that not only can he wield the Bankai without any heinous effects. He’s now able to the wield the Bankai for extended periods of times, with no activity being able to stay in it for as long as a day.



Bankai Special Ability:
Shizuka, now becoming a living conduit of "Lightning" itself, has ingrained it’s entire essence throughout his entire body. In correspondence to the Zanpakuto in Shikai, his body now exudes an extreme amount of prominence. The heat generated being volatile itself, capable of instantly melting any surface near Shizuka and vaporizing it instantly on touch. Along with having complete control over the phenomenon of lightning itself, Shizuka can discharge lightning from his own body. This enhanced lightning’s presence, being reinforced by Shizuka’s reiatsu, has a heat capable of complete annihilation by itself. Overall, his existence being so dangerous, he has to passively contain himself in a thin veil of reiatsu to contain his vehemence to his immediate area. Naturally, with the passive intake of lightning, his senses, synapses, muscles, brain, and everything throughout his entire body is accelerated to outstanding speeds. He can effortlessly move at speeds faster than lightning itself, being able to inherently react and move his body at unrealistic times. To the point where anything slower than Shizuka at the time, is visually represented to him as if it’s moving in slow-motion. On top of this, with the manifestation of his Zanpakuto coinciding with him, the blade only physically manifests itself on Shizuka’s whim. Being able to reform the Zanpakuto in his hands within mere milliseconds. The blade being completely synonymous with Shizuka’s being, acting as a mere extension of his body. While the blade remains an extension of his body, Shizuka’s body itself manifests as a living weapon— at every extremity a cannon waiting to be fired. Through the application of his reiryoku at different magnitudes, Shizuka can imbue his punches, kicks, and nearly any other form of physical stroke with volatile lightning, creating cataclysmic blasts with each display of hand-to-hand combat if he wills it.







Rokusutoraiki no Hantei(六攻撃判断の; Lit.Six Strikes of Judgement)
Upon the Bankai’s activation, six orbs of lightning will manifest behind Shizuka. All connected together in a ring of electricity seamlessly, forming a circle behind his back. These orbs are the very core of Hirameku-Hitouchi’s bankai, each one existing is capable of eroding the surroundings around them simply due to the energy they contain within them. At Shizuka’s whim, these projectiles can break apart individually from the ring. Their pathing, being anything the controller wishes, these orbs can travel through endless distances while still under perfect control. At any time upon their inception, they can launch devastating thin streams of lightning. These projectiles being capable of electrocution, paralysis, and burning effects so detrimental, that they could permanently damage the nerves in one’s body. On Shizuka’s command the orbs can also detonate individually, ceasing them permanently. The detonation of one of them is capable of impregnable destruction, causing an outburst of reiatsu to flood the area for miles on end. Incinerating every and anything in the vicinity. These orbs being the “core” of Hirameku-Hitouchi’s Bankai, they also represent its stability as well. With every orb that detonates, Shizuka begins to slowly lose control of the Bankai. When everything is exhausted, he will no longer be able to maintain the state as a whole and be forced out of Bankai within minutes.





Inazuma Doriaku (稲妻悪魔踊り; Lit."Lightning Devil's Judgement")
From a simple hand gesture, Shizuka can conjure pillars of lightning reiatsu from the heavens themselves. Using the cumulonimbus clouds formed from the activation of his Bankai, an indistinguishable ring of lightning falls to the ground instantaneously. Once touching the ground, Shizuka can expand this ring to whatever size he deems fit. The bigger the radius, the longer the channel time of this ability. With smaller radii being channeled within milliseconds, and larger ones taking multiple seconds. Once channeled, a pillar of lightning reiatsu will strike directly onto the ground. Causing unbridled destruction, leaving everything in its path to be incinerated on touch. This ability can be fired consecutively, but only in one second intervals.


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Hirameku-Hitouchi Hakai Na Nageku: Saishū no Toppa(陰閃く一打破壊的な 嘆く 破壊的な: 突破最終の; Lit. "Shadow Flash Fang's Destructive Lamentation: Final Breakthrough")
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-This advanced state of Hirameku-Hitouchi’s Bankai, is activated through the phrase of “Saishu no Toppa”. At that moment, Hirameku-Hitouchi breaks through the limit of reiatsu given by a conventional bankai, to bring an unfathomable boost of strength to Shizuka. By simply being in this form, Shizuka is subjecting himself to advanced bodily decay. When everything becomes faster, it encompasses EVERYTHING, all the way to the very cells that make up his body. Making simple minutes become years to his body. Even with this drawback, the strength attained in this form has no equal. The power from the original bankai paling in comparison, to every aspect of this form.-


Saishu no Toppa
Upon activation, the orbs on Shizuka’s back refresh completely. Any wound experienced becomes scarred, due to every second he spends in the form, advances his physiology by years. Shizuka also gains access to complete electro kinesis, with massive range. With feats capable of channeling electricity through every part of the Soul Society. There is no electricity that is out of his control, this form is the pinnacle of Hirameku-Hitouchi’s power. Subjugation of nature and the gods themselves, is all that falls within the whims of his power. This electro kinesis can be used to constantly regenerate the orbs behind his back, should they cease .


Fukushu (復讐;Lit."Vengeance")
Shizuka channels electricity from his surroundings. From the clouds, his own power, and anything that emits electricity from a near infinite range. Siphoning everything completely until he forges a singularity of lightning in his palm. The power of this singularity having a set limit of energy, provided there is enough. If there is no sustenance for this, the ability will cease the Bankai and take all energy that’s left of it. On completion, singularity will explode immediately creating an unprecedented disaster on its explosion. The blast completely erasing everything in the blink of an eye, with no trace of its existence. The casual force of the blast, creating multiple maelstroms of havoc along hurricanes and tornadoes of lightning reiatsu charring the very earth. The effects of this blast reaching miles high into the sky, creating a cloudburst whose size could cover the entirety of the area. The range of this technique is so expansive, that it could potentially destroy half of the Seireitei with unmitigated devastation. Leaving streams of fire and char marks scattered across the areas of impact. This technique, while boasting unrealistic destructive capabilities, is usable more than once if there is enough sustenance from the area and Bankai itself. The power being so extreme, Shizuka has to be in this form to nullify it’s effects on him. If not in Bankai, Shizuka would cease to exist on its detonation.


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Personal Relationships:

Higen Kagayaki


To Shizuka, Higen Kagayaki transcended more than the simple Captain role in their relationship. Shizuka sees Higen as a powerful figure, a role model, and an outstanding mentor as he’s seen him perform countless amazing feats in his servitude under him. In their first meeting which was at the Shin'ō Academy in Shizuka’s 5th year of attendance. Higen, simply upon making eye contact with Shizuka requested out loud that he wanted the young man in his division. The academy made the accommodations happen within months and Shizuka was officially part of the 10th Division being initially placed in the 7th Seat from the start. Since then, Shizuka has been ever grateful to the man, but as times have passed he has become more and more irritated with the berating Captain, due to him moving him up constantly among the ranks of their division. As such, Higen has made Shizuka the leader of the reconnaissance team, along with sending him off on daunting task to kill strong Hollows wreaking havoc. Shizuka constantly tries to dodge Higen’s orders to prevent further any further praise or merit, but through Higen’s intimidation factor the orders usually end up complete. This tendency still sticks even now that Higen has been promoted to Captain Commander, though it's much harder to ignore him in the current situation

Fuyuko Kasumi

Shizuka has known Fuyuko since the beginning of the induction to the division. At first glance he thought nothing of the Lieutenant only seeing her as Higen’s lap dog. Through further evaluation and fighting with her on multiple occasions Shizuka began to see her in a new light. When she was in his division, if needed to talk to someone in a serious conversation he knows he can contact her. Although now since her move to 1st Division, he mainly teases her anytime he visits.

Ryuga Iba

Shizuka's relationship with Ryuga Iba was that of an advisor and a close friend. Ryuga, being in the division for such a wealthy amount of time and being much older than Shizuka naturally displayed a true leadership role for most in the division. Regardless if they rank higher with him, as was the case with Shizuka. If there was anything Shizuka needed in a practical sense, he knows Ryuga had his back. He was devastated by Ryuga's fall in Naruki, wishing he could be there to protect and save him. Being incapacitated from his previous encounter he was helpless in aiding his comrade.

Fredrick Elbeck

Ever since the events in Naruki City, Shizuka and Fredrick had been good friends. Over the course of months after the Santa attack, Shizuka had visited Fred's bar a few times in order to check up on his well being. Despite Fred being a Quincy, he harbors no ill will towards the man and Shizuka definitely trusts Fred's faith in himself. With Fred consistently calling Shizuka and Kuro the saviors of the Naruki City, just as a form of teasing the duo. Upon learning of his death from Blume, Shizuka felt terrible, but knew he died a warriors death

Kuro Yakimono

Albeit once being in the same Division, Shizuka hadn't had any contact with Kuro prior to the Bount encounter in Naruki. Shizuka respected Kuro's power and constantly kept asking every time they met for him to return to the Soul Society. Even though Kuro constantly declined, he still kept in contact with the young male for anytime he was in need of assistance. Shizuka was greatly affected by the death Kuro in Naruki City. Vowing to himself to never be that weak again, to the point where he couldn't save his own subbordinate.

Blume Diamonte

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With a small glance, Shizuka became immediately entranced by this female Quincy he met in Naruki City. Although he does not know much about her, he made an effort keep in contact with her over the months due to his simple infatuation with her, hoping it will eventually develop into something more. They talk through Shizuka's Denreishiki almost everyday. Over the years their relationship developed into something more romantic, a forbidden love he constantly keeps hidden from his peers. He'd risk it all just to keep this relationship alive.

Arashi Suta

One of Shizuka's main competitors in strength with in the Soul Society, with them both being non-captains who wield the power of Bankai. Shizuka in the past tried to invoke a rivalry with Arashi to cheer him up after his defeat to Sword Eater, and ever since then Arashi would climb to heights even further establishing a position as a Lieutenant and even gaining a new power.


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Biography:

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Shinigami

Administrator

“Have you ever seen photos of Oyama when she was younger!?!? I got many! She was a sweet little angel when she was young.”
“Ya know when I first met my wife, she punched me.”
“Smile! You know you’re never fully dressed without one.”
“Machinations? I don’t even know what Machinations means”
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Kyōi (脅威, The Menace)
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Character Name: Elk Hoshi
Actual Age: 400
Physical Age: Late 20’s
Race: Deceased
Birthday: December 29th
Gender: Male
Height: 6’5
Weight: 230lbs
Blood Type: A+
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Affiliation: Gotei 13
Title:seated officer
Position:6th seat
Division: 5th
Previous Division: N/A
Partner(s): N/A
Previous Partner(s): N/A
Base of Operations: 5th division of the Seireitei
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Notable Features:
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There are a few things about Elk that most would point out. His height, hair, and even his eyes can be considered novel. He often towered above the residents of the Rukongai and shinigami alike. Often walking with confidence, and never one to look down at his own feet. Coupled with his teal-coloured hair most would see him coming, most would steer clear of him in the past. Though if one where to get close and look Elk in the eyes, they would easily notice the heterochromia, one teal like his hair and the other purple.

Personality:
Elk is a relaxed individual, so much so that he is seen as not taking anything too seriously. He often jokes around with his close friends and absolutely loves to laugh with people. To most he is a friendly individual who is easy to talk with and he does so when meeting new division members. He has a knack for games of all sorts and a habit of gambling while off duty, though he limits himself now due to his past lack of control. He likes information on just about anything and everything around him, be it history, Kidō, martial arts, or anyone’s past; he sees it as something to exploit in the future.

He isn’t shy when it comes to talking about his hobbies, thoughts, or ideas; for the most part he is an open book. The only exception is his past life, prior to meeting the Hoshi family. He avoids it like a plague and does not enjoy talking about it. The only one who truly knows his past is his wife. Elk was once a pathological liar and gambler, often spending days, if not weeks, gambling until he lost everything. To fuel this habit of his he had begun to steal, caring little for who he hurt or took advantage of. It got to the point where he learned how to organize a group of people to steal, while also learning how to steal rings off the wealthy or smooth talk elderly out of their money.

These habits have a hard time dying, causing him to be impulsive and he must have someone pull him back from doing something stupid; to this His wife quickly became the one to reign him in. Although they are not in the same division, Elk’s impulsive behavior has turned to his division members much to their agony and has only worsened once an order came in for those in his division to be prepared for anything. He began to craft up ways to keep his fellow division member on their toes, earning him a reputation as a menace amongst his division.
Relatives:
Oyama &Signy “Shōri” Hoshi :
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Only one person truly changed Elk’s life around, found battered and beaten on the ground he was brought in and nursed back to health in the Hoshi cluster. As soon as he became well enough to walk, he quietly took his exit out from the cluster sneaking off without thanking his savior. He soon found himself in trouble once more, getting wounded once more and was about to die, when he was saved by his wife, and again taken back to the Hoshi Cluster; where he was watched more carefully this time. it would be days before he would awaken again, though this time with her head on his chest. As he tried to move he had startled her in which he was punched and knocked out. he quickly fell in love with her as for the first time in a long time he been shown genuine kindness, and was provided a place to stay. She had turned his life around enough that he had entered the academy with her, and after which married her.

Both Elk and Signy/shori were the ones to watch over Oyama as she grew up, as the mother of Oyama and Signy had disappeared, and presumed dead. It was this news that had Elk attached to Oyama Often smothering her in affection and talks about her in a good light. Even going out of his way to help her carry someone to 13th. Though even Oyama is not spared by his mischief even if it is just small teasing.
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Reiryoku Level:
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Great Spiritual Power-

While Elk had a rough life within the Rukongai it had very little impact on his reiryoku; it was only during the end of his life as a criminal that his reiryoku started to increase due to several life and death situations. His time in the academy had some growth but it was only natural progression; While in 5th he saw improvements due to training in kidō and various means, but still it was slow process until an order had came down from the newly appointed captain at the time “Everyone is to remain on high alert” in which life in 5th division had certainly gotten more interesting, due to several people becoming scared of getting attacked by the captain.

Over the years it began to have division members attack one another, even Elk partook in these, it almost seemed that he thrived in the chaos, but due to his mischievous nature and the order some members would come after Elk, fighting him with one of two results, him winning against them or Elk being brought to the brink of death and sent off to 4th division to heal up, each time he’d come back it would only make him stronger due to his reiryoku pool growing after his life threating situation. After returning he would defeat the person who had brought him to the brink death. A cycle soon happened where he’d antagonise, and fight them, with one of two outcomes him winning or him being sent to the hospital.
Sensing Reiryoku:

Expert-
Learning to sense others was something he picked up on in his years in 5th division, at first it was merely to gage the location of individuals, requiring concentration and effort, as time progressed his ability to detect people certainly became easier and his capabilities allowed him to know where 5th division members were within the barracks. However it was the ones that were getting closer and closer to him that he kept a watchful eye on their reiryoku, whether they had a higher reiryoku pool to gage them in a threat category, along with any change in their reiryoku, where he decide whether to move away quickly or turn around and strike first.

Reiryoku Control:

Mastered Control-
It was important that he mastered his control over his reiryoku as he found that his spells and other aspects of being a shinigami were draining him faster than he wanted. To this he began to watch how much he was using and carefully watched others, mimicking their usage if he found it useful and not so draining. As time progressed, he began to refine his use in reiryoku, pushing himself to find out what was giving him the most power for the least amount of reiryoku. It soon came to the point where he didn’t have to think about it much, as it was nothing but muscle memory that he so precariously carved into subconscious.

The suppression of his reiryoku and by extension his reiatsu allows him to keep hidden. Elk has been known to be mischievous, and often surprises his victims by chanting a Kidō while having his hands near the opponent, only for nothing to come out due to him not adding his reiryoku into the spell, or when someone had gotten used of his antics a delayed spell would shoot out at them. It would take a master in sensing for someone to catch Elk while his reiatsu is suppressed. However, he does not keep it suppressed all the time, as doing so for extended periods of time requires a little more concentration on his part.
Reiatsu:
Master
The abundant amount of reiatsu that comes from Elk is the reiryoku pouring out of his vents. For the longest time Elk had little to no grasp as to what reiatsu was, and his time spent in the academy amounted to him dozing off during his attempts to learn what it was. It was only when he found out that he couldn’t sneak up on people that he truly began to grasp that his reiryoku pool was the cause of his inability to do so.

He wasn’t too sure if he should be proud of the fact that had a great ammount reiryoku or not, as at the time his lack of control of his reiatsu seemed to put those around him in an unsettled state of mind; while also giving away his location when he didn’t intend to. As time progressed his control over his reiryoku allowed him to suppress his reiatsu with ease; once he begins to suppress and concentrate on it, those that are not considered a master will have little to no chance in detecting his presence.

Reiatsu Colors: Teal.

Reiatsu Shape:

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Reiatsu Effect(s):
Unsettled
A chill down the spine. The nagging sense that someone is watching you. These and many others are descriptors utilized by those who have felt the effect of Elk’s reiatsu. Those afflicted can never quite put their finger on what deep seated thing Elk’s reiatsu has tugged at to wash them with a gnawing feeling of being unsettled, but they leave the experience chilled to the bone. Perhaps it was due to this effect he has over others that he has been labeled a menace, or maybe his sense of mischief spawns from his unsettling nature.
Reiatsu Type:
Standard Type-


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Zanjutsu Level:
Zanjutsu

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Expert Swordsman-
It was in the middle of life as a criminal that he learned that using a sword was far more effective than using his fists. Though it was no zanpakutō he learned how to hold a sword, learning where to cut, but was far worse than anyone trained in the way of the sword. As he entered the academy, he began to learn how to properly wield his zanpakutō and how to properly hold a stance.

It was after unlocking his zanpakutō spirit did he truly begin to excel in his swordsmanship, learning that where he learned to strike before his time as a shinigami translated well with his zanpakutō capabilities. He is however brutal and messy when using zanpakutō due to its nature, and is more than willing to cleave a man in half when needed.

Hohō Level:

Shunpo Expert-
Upon being taught Hoho in the academy Elk found himself to be talented in shunpo; No doubt that his former life of being a thief played a role into this, as he had to be quick on his feet in the most literal of terms. As his shinigami career took off he soon found himself practicing his shunpo until he could consistently hit 40 meters in a single step; In rapid succession Elk can consistently hit 40 meters 8 times Before he begins to fall off.
Hakuda Level:

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Hakuda Combatant-
While his past life had him in many fights in his day as a criminal, his fighting was wild and unrefined, and could easily be beaten back by anyone with training in hakuda. This began to change in the Academy, as his fighting had improved but not to an extent that was noteworthy. He prefers to be on the defensive, preferring to block and dodge, trying to tire out his opponent when he is in such a situation. Elk hates the idea of using his fists to fight; he prefers the feeling of steel against steel or the rush of power that he feels when using Kido over Hakuda.







Kido Skill Level:

Kidō Master-
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To Elk kidō came naturally in the academy, progressing well enough to be a notable caster; always placed above his peers in class. The influence Kidō had on him was enough to indicate which division he would join, that being 5th. It was after he joined 5th division that his road to becoming a master truly began. The combination of studying Spells from the vast collection within 5th division itself and the experts and masters on hand allowed him to progress even further. Once he discovered Nijū Eishō (二重詠唱, Twofold Incantation; Viz "Double Destruction Chant") his mischievous nature quickly came into play, as the very idea he could confuse people about which spell would come out first was something that he could utilize. As such This quickly became his go to for Kidō usage. As he progressed, like many others, he found he didn’t need to use incantations to use a spell successfully as he already had intimate knowledge in the spells he knew.

An odd interest took hold of Elk, however. After witnessing Danku and its ability to block high level Kido spells with ease, he developed a fascination with Barriers.as such he began to research the various types that were recorded within 5th division, learning each one and its usage until he could say he had a firm grasp of it like his other Kidō. Seals also became a point of interest as the notion that one can be sealed and become encumbered was a great idea made even better when used in conjunction with a barrier to help further reinforce the fact that the opponent had no way out.
Known Spells:
Bakudo:
Bakudo #8 Seki| Bakudo #26 Kyokkō| Bakudō #30. Shitotsu Sansen|Bakudo #39 Enkōsen|Bakudo #58 Kakushitsuijaku|Bakudo #61 Rikujōkōrō|Bakudo #81Dankū
Bakudō #99, Part 1. Kin
Bakudō #99, Part 2. Bankin
Hado:
Hadō #4. Byakura Hadō #11. Tsuzuri RaidenHadō #12. FushibiHadō #31.
Hadō #32. Ōkasen
Shakkahō Hadō #33. Sōkatsui Hadō #57. Daichi Tenyō Hadō #63. Raikōhō Hadō #73. Sōren Sōkatsui Hadō #88. Hiryū Gekizoku Shinten Raihōp
Hyōga Seiran
Gaki Rekkō

Barriers and Seals
Millón Escudo
Hakudan Keppeki
Goyōgai
Roppō Fūjin
Ryūbi no Jōmon
Kokō no Jōmon
Kigai no Jōmon
Hōyoku no Jōmon
Shijū no Saimon

Shisō Keppū
Fūsatsu Kakei










Skills and Abilities:
Nijū Eishō
Eishōhak
Kōjutsu Eishō
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Equipment:
Denraishiki
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Zanpakuto Name:Ebisu (the laughing god)
Zanpakuto Appearance:
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Zanpakuto Spirit:
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Ebisu is the manifestation to Elk’s mischief, He is a spirit that will laugh at almost anything, as nothing he sees is serious. Even if Elk were to dying he would merely laugh at his struggle until his own existence is gone. He is often seen sitting down at the center of his world feet kicked up and himself leaned back, as he watches Elk’s old memories manifest in a form of a play. The play only stops once Elk arrives, to which Ebisu’s excitement can be seen as he stands up and greets Elk with a standing ovation.

Elk is a bit weary of Ebisu when ever he enters the world. Not only for the mischief but also for the belief that Ebisu has shown a bit of his true nature when he was gifted the ability of Shikai.
Inner World:
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Release Phrase:
Rip and tear Ebisu
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Shikai:
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A partial truth of Ebisu is revealed upon release. The blade transforms into a bulkier top. The front edge of the blade holds a series of series of 2-inch-long single edged blades pointed downwards on a set chain. Its handle guard extends outwards and covers his hand, and for a need to use bases the handle guard is armed with spikes.
Shikai Special Ability:
As Elk makes contact with an opponent or object the blade begins spin downwards, where the blades will dig into the flesh of the opponent, ripping apart muscle fabric with ease, each pass of the chains makes it easier for him to dig his Ebisu deeper into his opponent.
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Personal Relationships:
Captain Oda:
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While Elk can call himself a master there are those that have far surpassed his skills, Captain Tenzen Oda is one such an individual, one of the few he wants to surpass, and hopes to become a rival. Though Elk is more of a chaotic being most of the time to the captain and the division thanks to the captain’s order.

Shusuke Kiyoshi:
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Lieutenant Shusuke Kiyoshi is a man Elk has a fear of. During his time in the Rukongai it wasn’t unheard of that a small crew from Rukongai at the time would dress up as Shinigami and sneak into the seireitei, often stealing valuable supplies. It was at this time that the former 6th division member had caught wind of these operations, setting up an ambush and catching the majority of the criminals. However, Elk was the only one to get away, but not before being chased into the Rukongai.
Atsuko Ise:
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Lieutenant Ise perverted nature and the vicinity his wife has earned Elk’s attention. More often than not when Elk has a chance to visit 7th division as such he often tries to trap and take her camera’s destroying them when he can. He does however respect her as a master in kidō, and will often put her in a tighter bind than most knowing full well that she can escape them.

Likes: Sake, mischief, dark humor.

Dislikes: 6th division
Hobbies: Mischief
Favorite Food(s): Sushi, Ramen, chicken, smoked meats, strawberry ice-cream any strawberry flavored sweets.
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Biography:
When Elk awoke in the soul society, he was greeted with a life new life of crime by various thugs, more often than not he would either run or receive beatings. A lot of Elk’s memories from the early days in the Rukongai were of him starving, enough so that it became a great motivator to steal. It didn’t take long for Elk to figure out to steal without getting caught, even swindle people as he began his travels across the higher number districts of the Rukongai. Gambling away anything that he stole until the district became too hot to stay around.

He had managed to join up with one of the many various gangs in the Rukongai, learning how to fight with his hands and somewhat with a blade. As time went on the heists he was on became riskier and riskier, with each new job. It wasn’t until they started stealing from the Seireitei that it became the most riskiest, sure they gotten some supplies here or there but the team he was with were caught; leaving only him to escape. He was accused of leading his crew into a trap, and before he was executed he was given one last chance to pull one last job alone.

This job was indeed his last job, as he had to steal an item from a noble clan. It took him days to scope it all out, and in the dead of night he was able to sneak in, but before he could get to his item he was caught and thrown into a cell, He doesn’t recall how long he has been in that cell, only that he was there, fed like an animal and treated like one; Luck was on his side as he was eventually released but to be placed in debt with them.

His failure to obtain the item had made him a wanted man by his former gang, in which resulted in one large fight that resulted in him being battered and beaten once more, and left for dead. He would have likely died that night had it not been for a Certin someone saving him. It wasn’t long after that he was able to join the academy.
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Character Appearance:
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Shinigami

Administrator

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“If you’re gonna kill a guy, at least buy him a drink first.”
“There’s nothing in life more important than...well um...hmm.”
“The problem is you’re shit at fighting, but hey man look on the bright side, you’re at least good at dying.”
“Anyone who wants to become a warrior needs to think a step ahead of others.”
“Look at them, sprawled on the ground with this much Reiatsu, kids these days don’t have any grit.”
“How embarrassing. Any experienced warrior could tell your location by the sound of your heartbeat kid.”
“Ah hell, well, what are you gonna do?”
“A tiger’s only happy if he lives like a tiger.”
“Hmm, yeah. Let's get your shit together.”

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Suiyo the Immortal (不死身の酔余, “Fujimi no Sugimoto”), The Drunken Demon (酒呑鬼, “Shuten Oni”), Sword Saint (剣聖, “Kensei”; lit. "Master Swordsman"), God of the Forge (鍛神 “Tanshin”), White Death (白死, “Hakushi”), The Survivor (生存者, “Seizon-sha”), Demon Blacksmith (悪魔鍛冶, “Akumakaji”)​


Character Name: Suiyo Kusotare
( 酔余 , “Drunken”) - (糞っ垂れ, “Bastard”)
Actual Age: 1450
Physical Age: 47
Race: Deceased
Birthday: October 27th
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Gender: Male
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Height: 177.8 cm (5’10’)
Weight: 79.37 kg (175 lbs)
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Voices:
English-Steve Blume
Japanese-Koichi Yamadera
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Affiliation:
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Gotei 13,
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Soul Society,
Profession: Shinigami
Title:
Captain
(隊長, Taichō; lit.Unit Commander”)
Position:
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Captain of the Eighth Division
Division:
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Eighth Division
(八番隊, Hachibantai; lit. "Squad 8")
Partner: Musou Kyōraku
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Base of Operations: Eighth Division Headquarters — Soul Society
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Notable Features:
A rugged yet handsome individual, with high cheekbones and a strong jawline, Suiyo appears as a middle aged male. Perhaps his most identifiable feature is his wildly unkempt white hair, which almost always sits behind his head in a messy ponytail. Stubble adorns the man’s face near constantly, and yet he never seems to grow true facial hair, nor does he ever appear to shave. He has prominent black eyebrows, which contrast sharply against the unique red hue of his pupils. Due to a continuous state of drunkenness, he bears a constant blush beneath his cheeks. One eye is covered in a scar and remains closed, causing many to speculate if he has lost it, is blind, or is simply a drunkard. Many more scars adorn his figure, earned through centuries of rough living out in the Rukongai. Equally as rough is the calloused muscle of the man’s body, though he is small in stature his physical form has been refined through a lifetime of never ending combat. Solid to the core, every inch of the man’s body has been honed towards complete flexibility, strength, and control, so that his physical limitations would never suppress the potential of his swordsmanship. Beyond his appearance, Suiyo can be identified by the stench of alcohol and smoke, which seems to announce his arrival and linger far after his departure.
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Personality:
Suiyo enjoys the little things in life, believing that the purpose of an afterlife is to relax and enjoy oneself. Having long ago achieved the pinnacle of zanjutsu mastery, Suiyo quickly found himself bored without any true threats to face. Combat quickly became a dull, simple task, an instinctual reflex which hardly stimulated his mind. Now, to pass the time Suiyo has become a complete and utter drunkard, choosing to drink, smoke, eat, or sleep himself into a catatonic state. The man has been known to lay down whenever and wherever he chooses, and watch clouds and stars for days on end. Completely immovable during one of these binges, entire structures such as bridges have been built around the lethargic drunk.
However, the Eighth Captain is anything but lazy, choosing to drink only to increase the difficulty of living, enjoying any and every challenge that presents itself to him. The man is a genius, his intellect unparalleled towards any task he sets his mind too. Often in pursuit of his next vice Suiyo will stumble upon a person or problem and immediately dedicate himself towards finding a solution. This can range anywhere from building a shelter for a homeless soul, to solving a deep rooted insecurity in a passerby he meets. His desire to seek challenges and assist others is why he is the perfect figure to take on the role of Captain of the Eighth Division, as he absolutely loves to invent new things. Once he has conceived of an invention or scheme, he will dedicate himself fully to its completion, often without sharing his idea. This has led others to perceive his actions as random and even chaotic, causing many to see him as a disruption to peace and an utter nuisance, even if his goals will ultimately increase their quality of life.
Not one to follow social customs or care about the perception of others, Suiyo goes where he desires and does whatever he wants, regardless of the consequences that may befall him. He presents a carefree attitude, finding no purpose in life but to solve life's problems. He shows no signs of self preservation, often wearing the same tattered clothes until they fall off his body. Instead he is entirely dedicated to self indulgence, living in pursuit of pleasure, whether it be drink or entertainment. Despite this, Suiyo is an incredibly honorable individual, more thoughtful than he ever lets on. His mind is near constantly in a meditative state, pondering the purpose of existence, entering long trains of thought that would rival any true philosopher. Additionally, he is almost always creating problems, solutions, and inventions, just to occupy himself mentally. On top of these two layers of continuous thought, the man is always thinking about where to procure more substances to enter an even deeper incoherent state, making existence more challenging and therefore more entertaining. With these three mental processes perpetually developing, Suiyo can seem incredibly air headed, as though his attention is split, and may even continue one train of thought out loud, making him sound a little unhinged. This, in conjunction with his substance abuse problem, has caused Suiyo’s memory to be utterly unreliable. Despite lacking a strong recollection ability, the legendary swordsman and inventor still appears to function unimpeded, showing himself to be incredibly observant and attentive, even if he seems distracted or uninterested.
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Reiryoku Level: Great Spiritual Power
Quantity is not quality, and while Suiyo does not possess vast or immense quantities of Reiryoku, his masterful control over his spiritual power ensures its quality remains a step above the rest. Much like how a blade becomes stronger with each swing of the hammer, Suiyo’s Reiryoku has become more refined with every battle he faces. He learned early on that training the body physically would only be enough to claim the title of a warrior. In order to instead deserve the title of a Swordsman, Suiyo knew that he would have to control the power dormant within his soul, as much as the power active within his body. Thus, he trained, mind, body, soul, until he mastered the ability to strengthen his own Spiritual Energy. Befitting his alcoholic nature, Suiyo’s ability to strengthen his Reiryoku is similar to a distillery's ability to refine alcohol into its most potent form. Suiyo has removed any impurities from his Reiryoku by controlling his soul's emission of power, refining the energy within him by constantly burning off any excess, and only releasing it once it has achieved its most potent form. What remains is a concentration of pure Spiritual Energy, deprived of any imperfections and immensely dense. If an average Captain’s Reiryoku is a bottle of sake, then Suiyo’s is a cup of pure alcohol.
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Sensing Reiryoku: Master
Despite his drunken and seemingly oblivious nature, Suiyo’s perception is incredibly accurate. His physical senses have all been fine tuned centuries ago in his pursuit of mastering the blade. His ability to mentally juggle multiple processes means he is incredibly attuned to his surroundings. Due to this, Suiyo has developed an additional sense, which he claims any warrior must master in order to become a true swordsman. He is subconsciously able to observe and account for even the most minor detail of his surroundings, allowing his body to naturally react to any changes, without interrupting his conscious trains of thought. A byproduct of a hundred lifetimes dedicated towards swordsmanship and ingenuity, Suiyo is able to develop an almost entirely accurate assessment of whatever he perceives. He seems to possess the unique ability to perceive the souls of inanimate objects, as well as sense the unique reiryoku of zanpakuto spirits. When observing an item infused with reishi, he is able to see the details of the object’s construction, and can then mentally deconstruct it, reverse engineering the artifact in his mind. This same process applies to his perception of Kido. Though Suiyo is ignorant to the nuances of Kido, he is able to perceive the details of a Kido’s composition, and reverse engineer it. By combining his sensing ability with the thoroughness of his natural observation, and keen mind, Suiyo can not only perceive the scope of an opponent’s spiritual power, but perform a series of analytical deductions as well, creating an estimation of an opponent’s skill, personality, and history.
These aspects of his sensory ability allow Suiyo to mentally reconstruct a person or event, so long as he has witnessed them or been there before. With this he can recreate the past in his mind, visualizing a series of physical events. More impressive, however, is Suiyo's ability to apply this technique towards the future. He is able to predict an opponent’s movements with a ninety nine percent accuracy, excluding outside variables and unknown abilities. This allows Suiyo to create a mental image of his opponent, training against their movesets. Amplified, Suiyo can absorb every detail and bit of knowledge before him to invent countless scenarios in his head, replicating his opponent’s potential actions. This allows the drunkard to mentally strategize a thousand possible outcomes, and choose his movements with the greatest amount of efficiency. However, this also results in Suiyo witnessing his own death, as well as his opponents, an endless amount of times, perpetuating an eternity of traumatic violence that the drunk soul must see. It isn’t certain how far into the future Suiyo can predict, as once he reaches a certain point he tends to lose the train of thought, fall asleep, or grow bored. What’s more, the amount of mental energy these passive perceptions consume, as well as Suiyo’s own distracted thought process, and his level of intoxication, all make it so that he is hardly able to retain any of this information. As a result, Suiyo’s memory is abysmal, regardless of how accurate his perceptions are, it takes great strain to shift through the sheer amount of information and recall something specific. It is for this reason that Suiyo is awful at remembering names and conversations.
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Reiryoku Control: Mastered Control
As with all other aspects of the man’s body and soul, Suiyo’s Reiryoku control is masterfully refined to the point that he does not need to consciously think about it. He is capable of manipulating reiryoku at the highest caliber even while unconscious or completely inebriated. Suiyo first learned to control his spiritual power while learning to master the blade, as tempering one’s soul is tantamount to becoming a skilled swordsman. With this, he learned to passively channel his spiritual power into his physical body, enhancing his endurance, speed, and perceptions to greater strength than he might visibly appear to possess. He is able to completely suppress his reiatsu when needed, disappearing like a ghost in the mist. Further, he can concentrate his reiryoku into a fine point, enhancing the sharpness of his blade and even body. However, above all, what is most unique about Suiyo’s Reiryoku control, is his ability to channel his own spiritual energy into inanimate objects. He first achieved this in order to infuse his blade with his own reiryoku, causing it to become a literal extension of his soul. Imbuing objects with his spiritual energy has proven absolutely essential for his role as Captain of the Eighth Division, as he is able to infuse his soul with that which he creates, forging items of great power that serve as extensions of himself. This ability places him in the footsteps of the great Ōetsu Nimaiya, as it is the foundation for crafting Zanpakuto.
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Reiatsu: MasterReiatsu Color: GreyReiatsu Shape: Demon
Suiyo’s Reiatsu takes the form of a purified alcoholic steam, which rises into the air and forms the horrific shape of a laughing Demon. Being a product of over a thousand years of killing, Suiyo’s Reiatsu carries with it the weight of every soul he has ever murdered. These tortured souls manifest as tormented wraiths within the steam of Suiyo’s Reiatsu, causing the man to have a haunting presence when he becomes serious. Further, his innate killing intent has poisoned the sensation of his presence, fusing with his spiritual energy like pollution in a well. Those who attempt to sense him will find Suiyo’s carefree presence replaced with the reality of his violence. The man will suddenly appear to be a demon, with the sensor unable to escape the sensation that they are both being watched by Suiyo, and about to inescapably die by his hand. This has caused friend and foe alike to run away in fear from an otherwise oblivious Suiyo, who never really cares anyway.
While some dare to describe the scope of their Reiatsu as a vast ocean, or even so bold as to say an infinite cosmos, Suiyo’s by comparison, is much more humble. His Reiatsu can easily spread to cover a battlefield, but primarily it lingers around Suiyo like a cloud of drunkenness. Overwhelming power and forced intimidation are not the Demon Drunk’s style. Instead, he is a man of skill and intellect, relying more so on the talents he has forged over centuries. In fact, Suiyo would much prefer not to emit Reiatsu, or have his opponent perceive him at all, believing the whole concept to be too revealing, as he’d much rather be underestimated by his opponent. Should an enemy lack control of their Reiatsu, and continuously release it in full force, Suiyo cannot help but laugh, perceiving it as a lack of pressure control, as though his opponent has burped or farted mid battle. The same can be said for an opponent who purposefully releases their reiatsu as an intimidation tactic, with the intention behind the release causing Suiyo to perceive it as the equivalent of his opponent indecently exposing themselves. That said, when Suiyo truly enjoys a fight, or the prospect of killing his opponent, his own reiatsu shape will manifest around him, yet the euphemism still stands in his opinion.
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Reiatsu Effect: DistillationReiatsu Type: Element TypeSteam
Not one to care about contradictions or hypocrisy anyway, Suiyo has been known to blanket a battlefield in his reiatsu as a smoke screen. This tactic is particularly effective given that his Reiatsu manifests as a steaming mist. Encasing a battlefield in scorching hot white clouds of mist, Suiyo is able to completely disappear from his opponent’s senses, striking anywhere from within the mist with a deadly silence. With this tactic he has been known to take out entire armies without alerting a single soul. Once in the Rukongai, he ensnared a bandit camp within his mist, and by sunrise all that was left were the starch white of their bleached skeletal remains, earning him the moniker White Death (白死, “Hakushi”).
The lethality of Suiyo’s reiatsu does not come from its function as a smoke screen, but instead from the effects of being exposed to it. Though it manifests as steam, Suiyo’s reiatsu is not composed of water, but rather alcohol. The steaming sensation of his alcoholic spiritual pressure is akin to that of a distilled spirit. Where Suiyo’s body functions as the distillery, concentrating his spiritual power into its purest form, his Reiatsu functions as the steaming byproduct, the refined spirit itself. At its tamest form, exposure to the steam causes a soul to become intoxicated. Ramping up the pressure slightly manifests a stinging sensation in the eyes and tongue, making it difficult to breathe. However, when the Reiatsu is released in its fully concentrated form, it begins to evaporate any liquid, converting it instead into an alcoholic mist. This means that when Suiyo releases his Reiatsu at its fullest, any opponent caught within it will find the liquid in their bodies beginning to evaporate, succumbing to the dehydrating effects of alcohol. They will watch as their flesh and blood evaporates, until their own eyes become raisins in their skull, their bodies mummified in alcohol. When the cloud clears, those who have entered are reduced to nothing but bleached white bones, void of any flesh that could have once identified them.
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Zanjutsu Level: Master Swordsman
When Suiyo first arrived at the Soul Society it was within the furthest reaches of the Rukongai. There, it became clear that only those who armed themselves would ever live through the night. For many years Suiyo fought with a variety of weapons, improvising with whatever he could get his hands on. Until one day, he found a shattered blade buried in the dirt. After spending many weeks learning how to repair the blade, Suiyo was successful in reforging a sword of a quality unseen that far out in the Rukongai. With this, his eternity of mindless slaughter and savage killing came to an end, he had found a purpose in his afterlife.
For over three hundred years, Suiyo did nothing but ponder the sword. Resting at a lakes edge, he first trained his body until there was nothing he couldn’t physically achieve, perfecting stance, footwork, movement, and technique. He then trained the mind, removing all notions of fear, anger, or bloodlust. With this, he completed his training by mastering his soul, learning to infuse his blade with the power of his spiritual energy to create an extension of himself. During this training Suiyo would watch his reflection in the water, drawing his blade until his hands would bleed, until the calluses of his palms rivaled steel. Soon he was able to draw, cut, and sheath the blade faster than his very own reflection. With this, Suiyo’s speed became such that he could strike multiple targets simultaneously, as though he wielded multiple blades at once. He could even swing his blade and reverse its trajectory mid flight, causing him to cut in several different directions with a single swing. After centuries of obtaining his heightened senses, masterful control, and imperceptible speed, Suiyo created an impenetrable sphere of swordsmanship, able to cross through the bottom of a lake without getting a single droplet of water upon his person. Achieving this, there was nothing else that the man would be able to teach himself, and so he would set out in search of fights to lose.
For centuries more, the young swordsman would travel from town to town, seeking strong opponents to face. From sword masters to bandit chiefs, Suiyo challenged them all, and would lose fight after fight, time and time again. With each loss however, Suiyo would gain the knowledge of his opponent’s abilities, reverse engineering them, then expounding upon them for his own training, until he could return to face these opponents again and kill them where they stood. To him, each victory was a waste of a learning experience, whereas each loss was a wealth of knowledge. His ability to always bounce back from defeat, as well as the sheer difficulty his many enemies had in killing him, earned Suiyo a reputation early on as The Survivor (生存者, “Seizon-sha”).
After a while, the losses began to dry up, replaced only with streaks of victories that would span over a century. Opponents that once were considered unkillable quickly became nothing but a red mist when faced against Suiyo. Soon combat began to lose all appeal, as he would instinctively cut through foe after foe, regardless of their power or numbers. His reputation as a survivor quickly transformed into a rumor of being immortal, causing many would-be opponents to refuse to challenge him. From children playing games, to warchiefs in their great halls, word began to spread of a Sword Saint (剣聖, “Kensei”), a master of the blade travelling the Rukongai to surpass the abilities of normal men. Suiyo attempted to reduce his growing boredom and keep things interesting with various handicaps, such as using a variety of weapons, each becoming increasingly cumbersome and more impractical. However, the damage had been done, and Suiyo proved unparalleled with literally anything he held in his hands. The man had lost his purpose in life, replacing his drive for self-improvement instead with a drive for drinking himself into a coma. He believed that by inebriating himself, he would become so incompetent with zanjutsu, that he would be able to learn the art over again from scratch. For only a short time the losses would come again, before Suiyo’s body, mind, and soul, unwittingly adjusted, allowing him to fight with the same level of mastery as he had in his previous sober state. He had unfortunately only improved his swordsmanship further, and now is utterly without a rival. Even in his drunken state the man remains deadly with a blade, from any angle or position, able to compensate for any clumsiness. No thought goes towards his swordsmanship, instead his body acts on its own, as though possessed by some unseen demon, his instincts refined to such a point that swordsmanship comes easier to him than breathing.
Known Techniques: - Agitowari - Hitotsume: Nadegiri - Hōzan Kenbu - Hōzuri - Onibi - Ryōdan - Senmaioroshi -
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Hohō Level: No Shunpo
Never trained as a Shinigami, the arts of Hoho and Shunpo are lost to Suiyo. However, the Sword Saint’s pursuit of mastering his blade unknowingly created a parallel technique to the Shinigami. Those mastered in shunpo struggle to witness Suiyo’s swordsmanship, catching many who consider themselves untouchable off guard. Instead of focusing on maneuvering the body from point A to point B in the least amount of movements, Suiyo has developed a style of footwork that places him in the perfect position with each step along the way, allowing him to strike and defend with his blade from any point between its travel from A to B. This means that every single movement the man makes is with the maximum efficiency required to strike. He is literally never off guard, regardless of what strange positions he finds himself in, or what peculiar angles of attack his opponent seeks out. When an opponent of superior speed moves to strike at an opening, they are often shocked to find Suiyo’s blade has already positioned itself to parry and deliver a counter attack. Further, since an opponent’s openings are so obvious and easily accessible to the Sword Saint, Suiyo does not take satisfaction in ending an opponent with a single blow. In search of some unobtainable satisfaction, he will often maneuver around an opponent, striking them multiple times with multiple different weapons with each movement exerted. From the opponent’s perspective, they are simply fine one moment, and then skewered from all angles another. To those not within the upper-echelon of Shunpo Masters, Suiyo’s blade never seems to move, with his opponents instead simply appearing to explode into a bloody mist.
Known Techniques: -Speed Clones - Utsusemi
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Hakuda Level: Hakuda Practitioner
Despite his vast intellect and regretful purposelessness, it has never once occurred to Suiyo to train his body to be able to fight without a weapon. Should the Captain be miraculously disarmed, he will instead attempt to improvise a weapon, rather than fight with his fists. That said, the Demon Drunk has certainly fought his fair share of Hakuda experts, and is well versed in how to handle them with his own zanjutsu techniques. He considers Hakuda incredibly predictable, and thus easily counterable, as even a master of the art is limited by what their bodies can physically achieve. That said Suiyo’s body is immensely durable due to him passively channeling his spiritual power into his physical self. Able to withstand a full-strength punch from the Eleventh Division Captain Hageshi, Suiyo can take a beating far worse than what one might expect. Despite the skinny nature of the man’s build, he seems able to withstand most hits without a real problem, often being thrown through buildings and into craters, the man will always bounce back after a blow. What’s more, he isn’t entirely inept at hand to hand combat, as certain aspects of combat will always transfer over, such as distance, timing, measure, and footwork. Suiyo’s hakuda style, should he be forced to fight, is often centered on disarming or pinning an opponent to take their weapon for himself, or find a weapon of his own. What offensive capabilities he has in Hakuda are rather silly or savage, flicking an opponent to keep them at bay, slapping out chunks of them with a single hand, or poking them between the eyes to penetrate the skull and pierce the brain.
Known Techniques: - Chōhigezutsuki - Gatling Mad Stomping - Oni Dekopin - Super Suiyo Sandal - Tesshō - Tsukiyubi -
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Kidō Skill Level: Kidō Master
The one form of combat that is truly unique to Shinigami: Kido, was rarely experienced or even witnessed in the Rukongai. To this day Suiyo is constantly caught off guard by Kido. Though he can compensate for his lack of knowledge through sheer sword skill, the versatility of the Shinigami’s Magic makes it impossible to predict, as there are many Kido which simply cannot be physically countered by a blade. While Suiyo is unfamiliar with the lexicon of Kido available to his peers, he is not ignorant to the way in which Kido is formed and utilized. He is able to watch as a Shinigami’s spiritual energy swirls within them, empowered by their incantation to take form. Further, he is able to tell the components of a kido spell in much the same way that he can perceive spiritually infused objects. When witnessing a Kido, he is able to observe the elements of its construction, and thus able to infer how to deconstruct it. In this way, it can be said that Suiyo has mastered Kido in reverse, learning the art through deconstruction rather than creation. Others with this talent might then be able to copy the kido for themselves, adding spells that they have witnessed to their own arsenal. Suiyo however, is unable to actually remember the details of the Kido, in particular the incantations associated with them, causing him to only see and understand how they work, not recreate them for himself. However, this knowledge has allowed Suiyo to focus instead on countering kido. He is able to generate and manipulate spiritual energy in exactly the opposite flow of a kido that he faces, dedicating the entirety of his knowledge and experience in Kido towards only two spells: Hanki and Noren Mekuri, and granting him the greatest level of mastery with their usage.
Known Spells: - Hanki - Noren Mekuri -
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Skills and Abilities:
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Drunken Master • Suiyo Kusotare is not the man’s true name, but instead yet another title bestowed upon him by his reputation. Literally meaning “Drunken Bastard”, the reason Suiyo has taken this insult as his name is solely because that is what he is referred to as the most. Aptly named, Suiyo is a master drunkard, able to put down anything he can get his hands on. Inebriation is a great passion in his life, and he will use every opportunity he can to pursue it. He lives from one fix to the next, indiscriminate in his substances and never satisfied with his level of intoxication. His tolerance for mind and body altering substances is perhaps the strongest ever seen by a soul. Drugs and poisons seem to have no adverse effects on him, with even the most lethal organ-melting brews serving only to increase the Demon Drunk’s level of intoxication. Due to this, he is a highly sought after test subject for the Twelfth and Fourth Divisions, as well as for the poison experts and assassins of the Second Division. When offered a substance, Suiyo will consume it without hesitation, often unphased or otherwise unaware of its adverse effects.
After he achieved the pinnacle of swordsmanship mastery, becoming elevated to sainthood, Suiyo found his life had once again become uninteresting. He chose to intoxicate himself, hoping the clumsiness of inebriation would make life challenging and thus interesting once again. While this worked at first, Suiyo quickly adjusted, and is now completely unphased by intoxication in terms of coordination and competency. He has been on a thousand year binger, no longer remembering what it was like to be sober, and with no interest in returning to that state. Essentially, Suiyo depends on his drunkenness as a sort of weight training, burdening his mind, body, and soul, until he has become accustomed to this handicap. Despite how clumsy or mentally out of it he may appear, Suiyo is never truly at a disadvantage, as most of his abilities come to him instinctually, without a conscious thought. The random movements and impulses of drunkenness make Suiyo incredibly hard to read in combat. His drunken-blade fighting style is utterly unpredictable, as even in the most awkward positions or angles he is always posed to strike, causing some to have referred to his movement style as a sort of Drunken Ballet.
Even when he has drunk himself unconscious, Suiyo lacks any vulnerability. He frequently falls asleep mid-battle, and yet his opponents are often hard pressed to notice. Suiyo’s swordsmanship is second nature to him, requiring no active thought, and thus, when he falls unconscious, his body simply goes into an auto-pilot state. Able to intuitively perceive a threat, and automatically respond, a sleeping Suiyo remains just as deadly as a conscious one. There appears to be no state of mind where Suiyo is forced to change or otherwise reflect on his behavior, trotting through life, whether drunk or asleep, with a blissful belligerence. This often comes at the shock and behest of his opponents, who believe that his drunkenness will only put the man at a disadvantage. Oftentimes an enemy will grow increasingly frustrated at Suiyo, first struggling at his immunity to substances, then becoming insulted at the blazeness of him fighting them in his sleep. Suiyo, in turn, remains ignorant to this, his experience over the years causing him to be completely unphased when he wakes up mid-battle to a fight he doesn’t even remember starting.
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Master Craftsman • Commander Kagayaki saw in Suiyo his true potential when he made him a Captain. The Shining Pillar of the Soul Society was able to see through Suiyo’s drunken foolishness, and see that his use to the Gotei Thirteen was not his mastery over blades, but his ability to forge them. Suiyo is the first soul outside of the great Ōetsu Nimaiya himself to repair a broken Zanpakuto, hilt and all. His genius mind, coupled with his finely calibrated senses, allow Suiyo to conceptualize an object and perceive its craftsmanship down to the finest detail. Any object made by Suiyo’s hands is considered a masterwork of craftsmanship by appraisers. He is sought out by all divisions to engineer new artifacts, inventing whatever does not yet exist, and bringing life to the concepts in people’s minds. With this, Suiyo has found a new passion in his life: problem solving. Having to find a solution to a difficult problem is the only challenge that Suiyo faces nowadays. Thanks to this, when he comes across a problem, he works furiously to pursue a solution with a mad passion. The only time that someone can see the Captain truly excited is when he is forging something, with his demeanor taking on a feverish savageness akin to the heartless killer that he once was, even being referred to as the Demon Blacksmith (悪魔鍛冶, “Akumakaji”).
The sheer amount of inventions that the man produces puts him historically in the same class as former Twelfth Division Captains Urahara and Mayuri, and his highly sought after rate of commissions has earned him the envious scorn of the Shinigami Research and Development Institute. However, where they are scientists, Suiyo is an engineer, only making items that serve as practical solutions to an existing problem. Similarly, Captain Kusotare has no seeming care for the consequences of his inventions, producing whatever he desires simply to see if he can do so. This has earned him a sour reputation with the Kido Corps, who have had to take on additional duties as inspectors for the Eighth Division. Oftentimes Suiyo’s more dangerous creations will be hauled off by the Kido Priestesses to be sealed away in a vault somewhere forever. For this reason, Suiyo tends to hide the really good stuff, and has a warranted annoyance towards the Fifth Division narks.
When he is bored, and already in possession of some intoxicating substance, Suiyo will wander around the Seireitei in search of things to fix. This applies to people as much as it does to objects, as he is able to assess the faults in a person, and help improve them beyond the hurdles they are facing. Many Shinigami have had life changing interactions with Captain Kusotare seemingly out of nowhere. He appears to bump into people by chance and claim that he can help them get their shit together. This has gained the man a reputation of being an excellent life coach, despite his seemingly terrible way of living his own life. However, the Captain only does so on a whim, being just as likely to hyper fixate on a leaking tile as he is to solve weaknesses of his fellow Shinigami. Still, it would seem countless hours of contemplating the nature of existence has led the man to become a wizened sage of sorts, his blissfully drunk lifestyle reminding some of a monk who has achieved nirvana. With the new duties of Eighth Division ascribed to him, it could be said Suiyo has indeed achieved that nirvana state, having purpose and drive once again, he is content to his position, happy to serve as a craftsman for the rest of eternity.
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Equipment:
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Soul Forge (魂フォージ, “Tamashī Fōji”) ✦ The Soul Forge is a treasure beyond value that allows the Eighth Division to perform its duty as the craftsmen and smiths of the Gotei Thirteen. When Ōetsu Nimaiya first forged zanpakuto, he did so using the souls of millions, much like the formation of a Hogyoku. As such, the Soul Forge is the only forge in all of Soul Society that possesses enough power to alter and repair zanpakuto. Its flames are composed of the combined power of the two strongest fire zanpakuto to ever exist: the Ryūjin Jakka, and the Sōkyoku. The Ryūjin Jakka is the oldest and most powerful fire zanpakuto, possessing the greatest offensive power of all zanpakuto in Soul Society. Within its fire burns the souls of millions of victims that have fallen to it, allowing the intense flames to repair broken zanpakuto by infusing them with the necessary amount of souls. The Sōkyoku in turn possess a flaming entity called Kikōō (燬鷇王, Blaze Fledgling King; Viz "Firebird King"), whose power is said to be the equivalent to that of a million zanpakuto. The Sōkyoku’s heat can be increased tenfold upon coming in contact with a Shinigami Soul, allowing a skilled craftsman to manipulate the flame’s heat in order to alter the physical form of a zanpakuto, at risk of being consumed by it. While the Sokyoku itself was destroyed, its fragments serve as the kindling for the Soul Forge. Its replacement, the Ryūjin Jakka, was repaired within this very forge and is used now by the Kido Corps and Six Division for Execution. Though its physical blade remains sealed upon Sōkyoku Hill, its flames burn eternally within the forge, unable to be put out. After the Ryūjin Jakka has been used for an execution, it is sent to the Soul Forge to absorb the blade’s fire, adding the souls it has taken to the Soul Forge’s collection, and ensuring that the blade itself remains weak enough to be sealed. Together, with the strength of a million zanpakuto and the collection of a million souls, the Soul Forge is able to break down the physical body of a Zanpakuto, and repair its spiritual essence.
The Soul Forge’s usefulness outweighs its danger, which is the only reason the artifact has been permitted to exist, rather than be destroyed or sealed away like the Aku Hachi Hakkō (悪の鉢発酵, Bowl of Evil Fermentation; Viz. “Festering Pot of Evil”). Its construction, forged by the skilled craftsmen of Eighth Division, is the only thing capable of containing the power of the Ryūjin Jakka and Sōkyoku’s flames. Should the Forge be destroyed, or used by an amateur incapable of controlling it, the flames contained within would spread wildly, threatening to consume all of the Soul Society and turn its residents into ash. Once, when first repairing the Ryūjin Jakka, an inexperienced craftsman’s foolish mistake allowed thousands of the burnt souls contained within to escape, flooding the Seireitei with the ashen husks of living corpses.
In order to manipulate the flames of the Soul Forge, one must add a portion of their own soul into the flames, fueling it with their spiritual energy. Any soul too weak to perform this feat, or otherwise inexperienced in forging, will lack the willpower to control the flame, and instead be consumed by it, their soul being added to the fire. Due to this any use of the Forge to repair zanpakuto is accompanied by a large ceremony where members of the Eighth Division gather in great numbers to share the burden of tending to the flame. Only the Captain of the Eighth Division is capable of harnessing the power of the Soul Forge singlehandedly, and must demonstrate performing this feat in front of all of the Eighth Division in order to procure the title. Captain Kusotare is the first to ever achieve this accomplishment, and is the creator of this tradition, cementing his place in the Eighth Division, whose members refer to him as Tanshin (鍛神 “God of the Forge”).
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Inventions:
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Various Creations ✦ Captain Kusotare’s drive to create and solve has caused him to expand the duties of the Eighth Division. No longer restricted to solely Zanpakuto repair, the Eighth is now in charge of forging any and all items required by the Gotei Thirteen. Suiyo is sought after by all Shinigami to produce items for their Divisions, from the cripplingly mundane to the utterly dangerous. The Second Division and Onmitsukidō are his largest benefactors, spending the greatest amount of money on the finest quality products, given that the Eighth Division are the only ones capable of forging the precious spirit-reducing steel that makes their shuriken and other assassin tools. By contrast, the Eleventh Division are the greatest freeloaders, possessing no budget, they often come to the Eighth Division seeking handouts. Objects forged by Captain Kusotare himself, being a master craftsman, have gained a sort of legendary reputation, causing the man’s work to be in high demand. He possesses a commission list longer than he cares to pay attention to, with his wait times extending beyond a century. However, Captain Kusotare only takes on the projects that he finds to be interesting, regardless of price or importance. As such, he often pawns off the more monotonous assignments onto his division, without telling the client, who honestly couldn’t tell any better anyway. The only exception to this are requests given to him by the Commander or his fellow Captains personally, as he finds their humility in even asking him to be interesting enough. As such, Suiyo has forged countless creations, such as a candle that burns as long as it has Reishi to consume, a rope that can only be cut with spiritual pressure, or a shovel that can carve through spirit reduction stone. With his mind constantly seeking solutions to the endless problems that the Gotei Thirteen provides him, God of the Forge Suiyo is able to invent as easily as speaking.
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Zanpakuto Name:
Mukizu

( 無傷, Unhurt; Uninjured; Unwounded; Flawless; Spotless; Sound; Perfect)
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Zanpakuto Spirit:
The Lord of Tanuki, Mukizu manifests as a thirty foot tall Racoon-Dog. Dressed in only a robe and straw hat, the Tanuki Lord sits upon a massive stone throne. There, Mukizu drinks, listening to what its wielder has to say. Though the Tanuki is black with fur, prominent white whiskers give him the appearance of a wise old sage. His eyes constantly radiate a soft golden glow, carrying within them an infinite well of knowledge. Never one to rise from his perch, Mukizu does not engage in physical battle, but instead in battles of wits. He enjoys stories, verbal games, riddles, and problems, which must be offered to him until his satisfaction before he will share any wisdom. Suiyo and Mukizu do not have any strife between them, besides a friendly sense of competition. When Suiyo communicates with Mukizu, it is always as a consultant, asking the Zanpakuto Spirit what it thinks of the situation. While in his inner world, the two will sit and discuss a problem for ages on end, taking advantage of the distortion in time as they attempt to solve their problem. Mukizu appears to know quite a bit about the world outside of his Zanpakuto, holding a deep amount of knowledge on a vast variety of subjects. He also seems to know the name of every Zanpakuto that he comes across, and will share it with his wielder. However, where Mukizu’s memory is flawless and seemingly eternal, Suiyo’s is abysmal, often forgetting the name the second he even hears it. For this reason, Suiyo will depend on Mukizu to refresh his memory in both serious moments as well as in light conversation. When fighting a Shinigami, Mukizu will only ever refer to the enemy by the name of their Zanpakuto, as if it were the Zanpakuto itself that were the opponent. Mukizu finds great joy in testing his intellect against the abilities of other Zanpakuto, perceiving the effects of his own shikai as him simply manifesting something with his mind. To Mukizu battles are simply games of chess, with Suiyo as his king, his shikai as his pawns, and his bankai as his knights, a game of wits to test oneself against the mind of another opponent. Part of Mukizu’s sense of fun is to size up his opponents, offering his own analysis of their abilities in addition to Suiyo’s senses. Mukizu loves to guess what the powers of his opponents are, and is able to predict a Zanpakuto’s classification upon sight.
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Inner World:
Suiyo’s inner world is a small clearing within an incredibly dense forest. This clearing is surrounded by hundreds of small stone shrines, each in the shape of a Tanuki. These statues represent every iteration of Mukizu that has been copied or cloned within its Shikai state, serving as shrines to its fallen brothers and sisters. In the center is a massive stone throne, where the true Lord of Tanuki sits, thirty feet high. Before this throne is a bottle of Sake, ten feet tall. When Suiyo enters this world, he is not permitted to leave unless he solves a problem, improves himself, or finishes the bottle of sake. When he arrives, Suiyo must sit and chat with Mukizu while the two drink. These conversations are incapable of being measured in terms of time, as there is no sign of time passing within this world, nor does time pass in the real world. The sun remains shining, and the weather remains clear, as the two sit and talk as old friends, working at whatever is currently troubling Suiyo. They will engage one another, Suiyo prying Mukizu’s mind, and Mukizu offering Suiyo a fresh perspective. Despite the conditions happening outside of this world, the pressing nature of the problem, or the graveness of the threat, the two will greet each other with a patient friendliness and comradery. Moving at their leisure, both Zan spirit and Wielder take great entertainment out of having a problem to solve. At first their discussions are scholarly, the two speaking as sages and philosophers. However by the time they reach halfway through the bottle, the duo become rowdy, speaking loudly over each other and spiralling from shouting matches to laughter and comradery. By the time they finish the bottle, the two will have devolved to dancing and singing, becominging blissfully belligerent and completely forgetting of the task at hand. Once this stage has been reached, Suiyo will have been plucked from his inner world day dream, back into the harshness of reality, with no solution and no intoxication, thus making the experience a waste.
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Release Phrase:
“What do you think, Mukizu?”
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Shikai:
Mukizu does not alter its shape upon activation of its Shikai, and with Suiyo being able to release it without an activation phrase, it becomes impossible to tell when Mukizu has entered its shikai state.Given the nature of the blade’s shikai, the form that it takes is subjective to Suiyo’s imagination. However, regardless of the tool that Suiyo shapes it into, any object derived from Mukizu itself will maintain the signature black hue of its metal, as well as the tattered brown cloth of its hilt. This makes Suiyo’s Zanpakuto derived artifacts easily identifiable, working as a sort of artist’s signature or craftsman’s mark.​


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Shikai Special Ability:
Mukizu possesses the ability to reforge anything it touches. The perfect Zanpakuto for a master craftsman, Suiyo is essentially able to repair, refine, or reshape any object that comes into contact with his shikai. This allows Suiyo to invent and improve on the spot, refining a blade’s edge until it can cut through a target, repairing a broken zanpakuto in the heat of battle, or reshaping an allies blade into a more suitable weapon. Primarily, Suiyo will use Mukizu’s ability to splinter off fragments of his sword, reshaping them into entirely new weapons for him to use. These weapons act as extensions of Mukizu itself, allowing Suiyo to utilize his Shikai ability with any duplicate that he wishes to wield. For each weapon made in this manner a stone shrine appears within his inner world, representing the connection between these duplications and the original Mukizu. These fragments of Mukizu are not limited to simply the form of weapons, but have an almost infinite potential, as Suiyo is able to alter their properties based on his own mental schematics. This allows the Eighth Captain to forge from his Zanpakuto any object that he can conceptualize in his mind, so long as it is composed of the material accessible to the blade.
Never one to be caught off guard, Suiyo has come up with several unique ways of circumnavigating his Zanpakuto’s limitations. He is able to control his shikai ability remotely, manipulating whatever his blade is touching without having to wield the blade himself. He is also able to reforge targets from a distance by firing off microscopic fragments of Mukizu with a devastating swing of the blade. He will even smoke from a pipe made of Mukizu, temporarily sending thousands of microscopic fragments into his bloodstream through the smoke he inhales. This allows him to utilize his shikai ability himself, even if he does not have a blade in hand. Due to Suiyo channeling his Shikai through his own body, many opponents are misled into believing that he himself is the catalyst for this power, rather than the blade.
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Bankai: Seirei Tanzō Henkan (精霊鍛造変換, “Spirit Forging Conversion”)
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Bankai Special Ability:
Seirei Tanzō Henkan is the ultimate Bankai for a mind as creative as Tanshin Suiyo’s. This Bankai serves as an enlightened form of the Shikai, doing away with the concept of reforging and refining to instead harness the power of recreation and reincarnation. Seirei Tanzō Henkan allows Suiyo to recreate anything that his blade comes into contact with, turning it into anything else that he can imagine. No longer restricted by the material of what his blade touches, Suiyo is free of the confining conditions of his Shikai. A tree can be recreated into a castle, the ground into lava, or an opponent into a chicken. The possibilities for this recreation are endless, befitting someone who has dedicated their life towards creation and invention. Whatever the Bankai touches becomes physically and spiritually altered, akin in nature to reincarnation. However, the balance of souls is not affected, as any excess spiritual energy can be infused into another alteration. A destructive blast of energy can instead be turned into a harmless swarm of butterflies, while a particle of dust can be turned into an explosion of fire. In this way, Seirei Tanzō Henkan does not infringe on the Balance of Souls, but contributes to it, expediting the reincarnation process. While Suiyo is able to turn inanimate objects into animate ones, these sentient creations are incapable of existing for more than thirty seconds, before they die and become part of the cycle of reincarnation. When a sentient creature is transformed into another, their mind will remain the same in their altered physical state, albeit with certain primal influences. Should the opponent then die, their soul will proceed along its path as normal, rather than be altered permanently.
The nature of Seirei Tanzō Henkan makes its abilities incredibly difficult to deduce by an opponent, easily being deceived into assuming it has a power greater than it truly possesses. When used offensively, Seirei Tanzō Henkan may seem to wield multiple elemental types, making it a Zanpakuto that should not exist. However, while the Bankai is able to manifest various element types, it is not actually capable of generating or manipulating them, simply converting something that already exists into an element of choice. Further, any observer of this Bankai ability would be forgiven for believing that Suiyo possesses the power to breathe existence into whatever he can imagine from thin air. However, such a thing is regulated to the Soul King himself, with Suiyo only able to recreate that which has already been forged by the Soul King’s will.
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✦Captain Kusotare absolutely adores anything brought back from the living world. Even the most mundane object will be cherished as a prized artifact. Suiyo will analyze these Human Items, disassembling them and studying each of their components in hopes of reverse engineering them into the Shinigami’s Reishi-composed world. As such, he has successfully recreated: Potato Chips, Trading Cards, Video Game Consoles, Arcade Cabinets, Vending Machines, Slushie Machines, and Claw Machines. The Captain is so pleased to receive these possessions, that he has not yet realized the Shinigami who supplies him only does so as an excuse to go to the Naruki Arcade.
✦ It is theorized that the Drunken Demon is the one responsible for putting down the Mad Dog. This would make sense, as Captain Asakura held a reputation of tormenting the outer districts, letting his Division run wild and using Rukongai Citizens as his playthings. It is not impossible then that a victim of this madness would have pleaded with the Drunkard for help, the two happened to cross paths on their travels one day with a conflict in personality, or perhaps the Captain had been hunting the legend of the White Death for sport and had the tables turned. Regardless, there is solely speculation to go off of, as Suiyo is unlikely to recall Ituski even if he did meet the man.
✦Due to his promiscuous past, Captain Kusotare lives in dubious suspicion of any soul he meets that is both younger than him and in possession of white-colored hair. Throughout his years Suiyo has not encountered a Rukongai soul with white hair besides himself. In the past, Captain Ukitake’s hair had turned white due to sickness not genetics, while Captain Hitsugaya possessed a bluish tint, and the Shunkan clan had gone near extinct. To Suiyo, this can only mean that any soul he encounters with white hair, especially those who stem from the Rukongai, and even more so those with red eyes, may have a chance of being his genetic offspring. The Captain would never openly admit this, or dare to pry into someone’s familial history, but will often display an uncomfort or unease around those with white hair. Despite dismissing these notions in the face of duty, the Captain will never be rid of the sneaking suspicion, always holding a minor paranoia.
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Personal Relationships:


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That Lazy Lieutenant • Captain Kusotare's right hand mand and closest companion. Musou was skeptical of Suiyo when he first became Captain of the Eighth Division, insulted that they would allow such a drunken slob to hold the same position as his great uncle Shunsui Kyōraku. With time however Musou began to see past his Captain's foolish façade and appreciate the genius within. Captain Kusotare is an endless wealth of wisdom to Musou, loving to show off in front of his Lieutenant and brag about his ideas. He functions as a close friend and curious case study to Musou, who has adapted to the strange teaching style, learning to observe and absorb what knowledge he can glean. The Lieutenant, already a master of the blade, has undergone lessons physically, mentally, and spiritually. As a result his skill as a swordsman is said to be greater than most Captains. Suiyo respects Musou's potential, believing that he possesses the necessary combination of creativity and practical experience. As such, Lieutenant Kyōraku can rightfully consider himself a true apprentice of Captain Kusotare.​


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That Warrior Woman • Suiyo is responsible for having taught Omoni the ways of violence that accompany the afterlife. Finding her when she was but a lost soul, still frightened from her transition into Soul Society, Suiyo knew she would not survive long that far out in the Rukongai. Seeing the good nature within her, Suiyo felt it was a waste for her to not achieve her potential. He taught her the ways of combat, the hardships of battle, and the thrill of killing, imparting into her a taste for violence that turned woman into warrior. His other gift, beyond the art of violence, was instilling in her a love of fishing. When they weren’t training all day or binge drinking all night, the two would spend time fishing together, discussing what it means to live and kill. Omoni would go on to use her abilities for good, bringing down any bandits and crushing anyone who would help the weak. Eventually she had earned respect in a place where she could settle down, becoming a guardian of sorts to the civilians of Rukongai District 77, Sōshō (創傷, lit. “Wound”). On the day the townspeople appointed her as sheriff, Omoni saw Suiyo drunkenly stumble into the sunset, not to see him again until centuries later when she had already become a Captain, at the Kenpachi Games. Now, the two are like long lost friends, recently reconnected. Omoni still views Suiyo as a role model, why Suiyo seems oblivious to the praise, only seeing Captain Hageshi as the respectable definition of a true Warrior.​


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That Devil Dude • The Devil Jin was a menace of the countryside for decades. A brute, a bully, and a buffoon, Jinnosuke would kill and murder anyone he could come across, seemingly out of nothing but the need to indulge himself in violence. Many had come to fear the man as a literal devil, a monster that would ambush travellers along the road and take their heads with his brutish blade. Suiyo of course knew none of this, and one day in a drunken confusion, he found himself staggering along an unknown trail. Out from the forest came Jinnosuke, demanding the man fight him or die. Before the Devil could finish his sentence, Suiyo had disappeared. Soon the devil’s vision ran read, his face sliding from his head. While Suiyo, indifferent to the interaction as though he had simply stepped over a log, carried on wondering which way was north. Jinnosuke would later meet his end at the hands of Omoni Hageshi, who had tamed the beast in District 77. Even later he would be arrested by the agents of the Onmitsukidō, only to then later be released as a Shinigami. Becoming Lieutenant of Eleventh, he was then demoted by Omoni, only to end up as the Third Seat of Eighth, under Captain Kusotare himself. Suiyo, when the incident is brought up, expresses regret about his actions, but only in that he didn’t ask Jinno for directions first.​


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That Goblin Girl • Becoming increasingly dissatisfied with the strength of liquor available in the Seireitei, Suiyo began to turn towards more extreme methods. Offering trades to the Second Division agents that commission his tools and weapons, Suiyo began exchanging smoke bombs for bottles of poison. Soon he started to develop an immunity to these as well. After going through the Second Division’s entire available catalogue of poisons and brews, Captain Kusotare was forced to inquire as to who was the most skilled Brew Master in the Gotei Thirteen. The agents listed off a series of names, Ochitsuki Oda, Nyuraku Kurotsuchi, and Akarui Gekkō. Suiyo looked into this Akarui Gekkō, discovering that she was the Third Seat of First Division, wife to Commander Kagayaki, and had successfully melted a Captain into an ooze. She had the perfect credentials, having assassinated members of her own royal family with poison, and being trained by the prominent fourth division Captain and Lieutenant Kuchiki and Shihoin. Suiyo quickly made his way to First Division, running into the Head of the Guard with ease, as she continued to view him as an outsider and imposter. Fortunately for Suiyo however, Akarui is greedy and money-hungry, viewing the offer of getting paid to kill Suiyo as the deal of a lifetime. Akarui has become the Captain’s drug dealer of sorts, making poisonous concoctions one after another, each stronger than the last. Suiyo in turn drinks these brews with ease, consuming poisons that would melt the organs of any other soul. The Demon Drunk is happy to fork over whatever profits he makes in Eighth Division for Akarui’s brews, believing them to be the only drink of actual quality in all of Soul Society. With this, Akarui receives about Ninety Percent of the money Suiyo makes as a Captain, with the drunk bastard almost single handedly paying her son’s expenses.​


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Likes: Booze, Drugs, Forging, Fishing, Puzzles
Dislikes: Boredom, Sobriety, Responsibility, Restriction
Casual Theme: Connect
Serious Theme: 7 Minutes
Battle Theme: The Real Man

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Biography:


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Nobody knows where the White Death came from, or who he was during his tenure in the living world. A man without a name simply arrived into Western Rukongai District 80, Tamaya (霊屋, lit. “Mausoleum”), and killed every lawless resident within the district, sparing only the children. He was not seen again for many years, until the day a man with white hair arrived at the gate of a great bandit camp, demanding that the strong step outside and face him so that the weak got a chance to run away. Not a single bandit survived, each challenging him in their arrogance, while the camp itself would later become inhabited by the refugees of the neighboring villages they had plundered. Word of a swordsman with white hair began to spread, catching up to the man in taverns and on the streets as he put down any and every challenger. The apparition known as the White Death became a legend, stories of a man helping the weak and defending the poor, putting down criminals, bandits, and warlords spread far and wide. Every District in the Rukongai would share exaggerated tales of the unkillable White Death, from laughing children to famous bounty-hunters.
Many years more would pass, and slowly the myths of the White Haired swordsman became nothing but urban legends. When a man with white hair came stumbling drunk into town he was a far cry from the descriptions of old. Sure, he would carry a beautiful blade with him, but he could hardly use it to hold himself upright. New myths began to spread of a Drunken Bastard strolling through town to town looking for handouts and causing all kinds of commotion. This Suiyo Kusotare would often drink a tavern out of booze and walk out on his tab, challenging the townguards to a swordfight until he passed out in the mud. Once a town threw him out, he would bum his way to the next one, somehow never falling to the blades of bandits or other such Rukongai threats. Many times the Drunken Bastard would pass out in the middle of a road, unable to be moved by even ten men with ropes. Nor would the passed out drunk wake up for several days, often sleeping for weeks on end, his snoring so loud that fellow travelers could use it as a landmark. Often he would wake up to bridges or other such constructions that had been built over him during the time he was sleeping. On more than one occasion he woke up to a cage, or crazed men trying to kill him with weapons. Anywhere the drunken bastard went, trouble seemed to follow. On occasion, those who knew the true reputation of the man, who discovered that he was the White Death, would challenge the old man to a deathmatch. He in turn would pay them no mind, and yet their blood would soak the Rukongai dirt all the same.
Yet Suiyo Kusotare the man still lived the life of a legend. His skill as a Swordsman had grown to a level where combat became instinct, and therefore, disinteresting. To try and bring challenge and excitement back into his life, the man turned to alcoholism. While his reputation as a hero gave way to one as a lazy drunkard, the honor in the mans heart never faded. Just as often as he would earn the scorn of one village, he would earn the adoration of another. Suiyo would often be approached by villagers and victims in desperate need, offering to pay the man whatever he desired in order to kill some foe. In turn, Suiyo Kusotare would agree to help for free, asking only for a drink if they could spare it. He taught countless villagers how to defend themselves, saving untold lives from cruel and unjust men. So while the Legend goes that a Drunk Bastard will drink your town dry, rumors abound that he might just be the White Death after all.
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